
* 12to11.c (XLMain): Initialize wp_viewporter. * Imakefile (ETAGS): Remove unused variable. (SRCS, OBJS): Add wp_viewporter.c and wp_viewporter.o. (GENHEADERS): Remove unnecessary headers. (viewporter): New scanner target. * README: Document support for wp_viewporter. * compositor.h (struct _ViewportExt): New forward declaration. (struct _DrawParams): New fields for cropping and stretching. (struct _RenderFuncs): Describe how composite works. (struct _BufferFuncs): Make update_buffer_for_damage take DrawParams as an argument. (struct _State): New fields for viewporting. (struct _Surface): New field `viewport' and associated input delta. (struct _XdgRoleImplementationFuncs): New field `is_window_mapped'. Do not commit while unmapped. * dmabuf.c (XLInitDmabuf): Remove outdated comment. * dnd.c (HandleMotion): Use TruncateWindowToSurface. * egl.c (struct _EglBuffer): Add 3x3 reverse transformation matrix. (struct _CompositeProgram): Rename `scale' to `source'. (Index): New macro. (PickBetterVisual, FindVisual): Compensate for EGL picking a non-RGBA visual. (EglCompileCompositeProgram): Look for source, not scale. (ComputeTransformMatrix): New function. (Composite): Compute transformation matrix and draw using that. (BufferFromDmaBuf, BufferFromShm): Copy identity transform and stop setting scale. (ReverseTransformToBox): New function. (UpdateShmBufferIncrementally): Accept DrawParams and invert damage according to that. (UpdateBuffer, UpdateBufferForDamage): Pass draw params to the incremental buffer update function. * fns.c (XLExtendRegion): New function. * frame_clock.c (CurrentHighPrecisionTimestamp): Delete function. (HighPrecisionTimestamp, HighPrecisionTimestamp32): New functions. (PostEndFrame): Handle X server time truncation to 32 bits. (XLFrameClockFreeze): Remove trailing whitespace. * picture_renderer.c (GetSourceX, GetSourceY, CompareStretch): New functions. (MaybeApplyTransform): Check more values before applying transformations. Then, handle stretch and offset. * positioner.c (GetAdjustmentOffset, ApplyConstraintAdjustment) (XLPositionerCalculateGeometry): Scale coordinates using new functions. * renderer.c (RenderUpdateBufferForDamage): Accept DrawParams instead of scale. * shaders.txt (Composite Rectangle Fragment Shader RGBA) (Composite Rectangle Fragment Shader RGBX) (Composite Rectangle Fragment Shader External): Stop transforming texcoords. (Composite Rectangle Vertex Shader): Transform texcoords in the vertex shader instead. * subcompositor.c (IsViewported, SetViewported, ClearViewported): New functions. (struct _View): New fields for tracking viewports and fractional offsets. (ViewAttachBuffer): Do not garbage upon buffer size change if a viewport is set. (ViewMoveFractional): New function. (ViewDamage): Describe what the damage is and is not transformed by. (GetContentScale): New function. (ViewWidth, ViewHeight): Apply viewport. (ViewSetScale): Use ViewAfterSizeUpdate instead of duplicating code. (ViewSetViewport, ViewClearViewport): New functions. (ViewComputeTransform): Compute transform for viewports. New arg draw; use it to determine whether or not to include a fractional offset. (IntersectBoxes): Fix intersection calculation. (SubcompositorUpdate): Don't keep calling ViewWidth and ViewHeight in a loop. (SubcompositorExpose): Adjust for changes to buffer damage uploading. * subsurface.c (MoveFractional): New function. Handle fractional offsets after scaling. (MaybeUpdateOutputs, AfterParentCommit, Setup, Rescale): Use that function to move the subsurface instead. * surface.c (ApplyScale): Update comment. (ApplyViewport, CheckViewportValues): New functions. (HandleScaleChanged): Apply the viewport as well upon scale change. (ApplyDamage): Improve damage calculation for viewported surfaces. (SavePendingState, InternalCommit): Save and commit viewport state; check old values upon buffer commit. (InitState): Initialize viewport to initial values. (XLSurfaceRunFrameCallbacks): Handle overflows of 32-bit time at the 49-day mark. (SurfaceToWindow, ScaleToWindow, WindowToSurface, ScaleToSurface) (TruncateScaleToWindow, TruncateScaleToWindow) (TruncateWindowToSurface, TruncateScaleToSurface): New functions for handling scale. * xdg_popup.c (MoveWindow, IsWindowMapped, XLGetXdgPopup): * xdg_surface.c (IsRoleMapped, Commit, Subframe) (GetResizeDimensions, XLXdgRoleCalcNewWindowSize): * xdg_toplevel.c (IsWindowMapped, NoteConfigureTime, SendStates) (RecordStateSize, HandleWindowGeometryChange, NoteWindowPreResize) (XLGetXdgToplevel): Use them instead of manually multiplying with the factor.
1025 lines
25 KiB
C
1025 lines
25 KiB
C
/* Wayland compositor running on top of an X server.
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Copyright (C) 2022 to various contributors.
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This file is part of 12to11.
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12to11 is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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12to11 is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with 12to11. If not, see <https://www.gnu.org/licenses/>. */
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#include <string.h>
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#include <stdlib.h>
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#include "compositor.h"
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enum
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{
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PendingPosition = 1,
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};
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enum _SurfaceActionType
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{
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Sentinel,
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PlaceAboveOther,
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PlaceBelowOther,
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};
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typedef enum _SurfaceActionType SurfaceActionType;
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typedef struct _Subsurface Subsurface;
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typedef struct _Substate Substate;
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typedef struct _SurfaceAction SurfaceAction;
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typedef struct _SurfaceActionClientData SurfaceActionClientData;
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#define SubsurfaceFromRole(role) ((Subsurface *) (role))
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struct _SurfaceAction
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{
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/* What this action is. */
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SurfaceActionType type;
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/* What subsurface this action applies to. */
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Subsurface *subsurface;
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/* What surface is the "other" surface. */
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Surface *other;
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/* Surface destroy listener. */
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DestroyCallback *destroy_listener;
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/* The next and last surface actions in this list. */
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SurfaceAction *next, *last;
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};
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struct _Substate
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{
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/* The position of the subsurface relative to the parent. */
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int x, y;
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/* Various flags. */
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int flags;
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};
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struct _Subsurface
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{
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/* The role object itself. */
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Role role;
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/* The parent surface. */
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Surface *parent;
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/* The number of references to this subsurface. */
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int refcount;
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/* Pending substate. */
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Substate pending_substate;
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/* Current substate. */
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Substate current_substate;
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/* Commit callback attached to the parent. */
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CommitCallback *commit_callback;
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/* Whether or not this is synchronous. */
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Bool synchronous;
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/* Whether or not a commit is pending. */
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Bool pending_commit;
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/* The last dimensions and position that were used to update this
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surface's outputs. */
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int output_x, output_y, output_width, output_height;
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};
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struct _SurfaceActionClientData
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{
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/* Any pending subsurface actions. */
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SurfaceAction actions;
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};
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/* The global wl_subcompositor resource. */
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struct wl_global *global_subcompositor;
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static void
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UnlinkSurfaceAction (SurfaceAction *subaction)
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{
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subaction->last->next = subaction->next;
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subaction->next->last = subaction->last;
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}
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static void
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HandleOtherSurfaceDestroyed (void *data)
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{
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SurfaceAction *action;
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action = data;
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UnlinkSurfaceAction (action);
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XLFree (action);
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}
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static void
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DestroySurfaceAction (SurfaceAction *subaction)
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{
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XLSurfaceCancelRunOnFree (subaction->destroy_listener);
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UnlinkSurfaceAction (subaction);
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XLFree (subaction);
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}
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static Bool
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CheckSiblingRelationship (Subsurface *subsurface, Surface *other)
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{
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Subsurface *other_subsurface;
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if (other->role_type != SubsurfaceType
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/* The role might've been detached from the other surface. */
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|| !other->role)
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return False;
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other_subsurface = SubsurfaceFromRole (other->role);
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if (other_subsurface->parent != subsurface->parent)
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return False;
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return True;
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}
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static void
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ParentBelow (View *parent, View *below, Surface *surface)
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{
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ViewInsertBefore (parent, surface->view, below);
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ViewInsertBefore (parent, surface->under, surface->view);
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}
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static void
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ParentAbove (View *parent, View *above, Surface *surface)
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{
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ViewInsertAfter (parent, surface->under, above);
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ViewInsertAfter (parent, surface->view, surface->under);
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}
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static void
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ParentStart (View *parent, Surface *surface)
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{
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ViewInsert (parent, surface->under);
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ViewInsert (parent, surface->view);
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}
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static void
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RunOneSurfaceAction (Subsurface *subsurface, SurfaceAction *subaction)
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{
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View *target;
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if (!subsurface->role.surface || !subsurface->parent)
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return;
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if (subaction->type == PlaceAboveOther)
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{
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if (subaction->other != subsurface->parent
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&& !CheckSiblingRelationship (subsurface, subaction->other))
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/* The hierarchy changed in some unacceptable way between the
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action being recorded and the commit of the parent.
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Ignore. */
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return;
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/* Determine the target under which to place the view. If
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subaction->other is underneath the parent, then this will
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actually be subsurface->parent->under. */
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target = ViewGetParent (subaction->other->view);
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/* After that, unparent the views. */
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ViewUnparent (subsurface->role.surface->view);
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ViewUnparent (subsurface->role.surface->under);
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if (subaction->other == subsurface->parent)
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/* Re-insert this view at the beginning of the parent. */
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ParentStart (subsurface->parent->view,
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subsurface->role.surface);
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else
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/* Re-insert this view in front of the other surface. */
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ParentAbove (target, subaction->other->view,
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subsurface->role.surface);
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}
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else if (subaction->type == PlaceBelowOther)
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{
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if (subaction->other != subsurface->parent
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&& !CheckSiblingRelationship (subsurface, subaction->other))
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return;
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target = ViewGetParent (subaction->other->view);
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ViewUnparent (subsurface->role.surface->view);
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ViewUnparent (subsurface->role.surface->under);
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if (subaction->other != subsurface->parent)
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/* Re-insert this view before the other surface. */
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ParentBelow (target, subaction->other->under,
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subsurface->role.surface);
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else
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/* Re-insert this view below the parent surface. */
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ParentStart (subsurface->parent->under,
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subsurface->role.surface);
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}
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}
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static void
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FreeSurfaceActions (SurfaceAction *first)
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{
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SurfaceAction *action, *last;
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action = first->next;
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while (action != first)
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{
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last = action;
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action = action->next;
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DestroySurfaceAction (last);
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}
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}
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static void
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FreeSubsurfaceData (void *data)
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{
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SurfaceActionClientData *client;
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client = data;
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FreeSurfaceActions (&client->actions);
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}
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static SurfaceAction *
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AddSurfaceAction (Subsurface *subsurface, Surface *other,
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SurfaceActionType type)
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{
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SurfaceAction *action;
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SurfaceActionClientData *client;
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action = XLMalloc (sizeof *action);
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action->subsurface = subsurface;
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action->type = type;
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action->other = other;
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action->destroy_listener
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= XLSurfaceRunOnFree (other, HandleOtherSurfaceDestroyed,
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action);
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client = XLSurfaceGetClientData (subsurface->parent,
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SubsurfaceData,
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sizeof *client,
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FreeSubsurfaceData);
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if (!client->actions.next)
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{
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/* Client is not yet initialized, so initialize the sentinel
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node. */
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client->actions.next = &client->actions;
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client->actions.last = &client->actions;
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client->actions.type = Sentinel;
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}
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action->next = client->actions.next;
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action->last = &client->actions;
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client->actions.next->last = action;
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client->actions.next = action;
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return action;
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}
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static void
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RunSurfaceActions (SurfaceAction *first)
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{
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SurfaceAction *action, *last;
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action = first->last;
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while (action != first)
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{
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last = action;
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/* Run the actions backwards so they appear in the right
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order. */
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action = action->last;
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RunOneSurfaceAction (last->subsurface, last);
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DestroySurfaceAction (last);
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}
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}
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static void
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DestroySubsurface (struct wl_client *client, struct wl_resource *resource)
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{
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wl_resource_destroy (resource);
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}
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static void
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SetPosition (struct wl_client *client, struct wl_resource *resource,
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int32_t x, int32_t y)
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{
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Subsurface *subsurface;
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subsurface = wl_resource_get_user_data (resource);
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subsurface->pending_substate.x = x;
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subsurface->pending_substate.y = y;
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subsurface->pending_substate.flags |= PendingPosition;
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}
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static void
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PlaceAbove (struct wl_client *client, struct wl_resource *resource,
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struct wl_resource *surface_resource)
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{
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Subsurface *subsurface;
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Surface *other;
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subsurface = wl_resource_get_user_data (resource);
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other = wl_resource_get_user_data (surface_resource);
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if (other != subsurface->parent
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&& !CheckSiblingRelationship (subsurface, other))
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{
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wl_resource_post_error (resource, WL_SUBSURFACE_ERROR_BAD_SURFACE,
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"surface is not a sibling or the parent");
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return;
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}
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AddSurfaceAction (subsurface, other, PlaceAboveOther);
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}
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static void
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PlaceBelow (struct wl_client *client, struct wl_resource *resource,
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struct wl_resource *surface_resource)
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{
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Subsurface *subsurface;
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Surface *other;
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subsurface = wl_resource_get_user_data (resource);
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other = wl_resource_get_user_data (surface_resource);
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if (other != subsurface->parent
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|| !CheckSiblingRelationship (subsurface, other))
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{
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wl_resource_post_error (resource, WL_SUBSURFACE_ERROR_BAD_SURFACE,
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"surface is not a sibling or the parent");
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return;
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}
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AddSurfaceAction (subsurface, other, PlaceBelowOther);
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}
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static void
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NoteDesyncChild (Surface *surface, Role *role)
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{
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Subsurface *subsurface;
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subsurface = SubsurfaceFromRole (role);
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if (!subsurface->parent || !subsurface->parent->role
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|| !subsurface->parent->role->funcs.note_desync_child)
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return;
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subsurface->parent->role->funcs.note_desync_child (subsurface->parent,
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subsurface->parent->role);
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}
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static void
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NoteChildSynced (Surface *surface, Role *role)
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{
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Subsurface *subsurface;
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subsurface = SubsurfaceFromRole (role);
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if (!subsurface->parent || !subsurface->parent->role
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|| !subsurface->parent->role->funcs.note_child_synced)
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return;
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subsurface->parent->role->funcs.note_child_synced (subsurface->parent,
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subsurface->parent->role);
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}
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static void
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SetSync (struct wl_client *client, struct wl_resource *resource)
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{
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Subsurface *subsurface;
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subsurface = wl_resource_get_user_data (resource);
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if (subsurface->role.surface
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&& !subsurface->synchronous)
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NoteChildSynced (subsurface->role.surface,
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&subsurface->role);
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subsurface->synchronous = True;
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}
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static void
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SetDesync (struct wl_client *client, struct wl_resource *resource)
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{
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Subsurface *subsurface;
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subsurface = wl_resource_get_user_data (resource);
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if (subsurface->role.surface
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&& subsurface->synchronous)
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NoteDesyncChild (subsurface->role.surface,
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&subsurface->role);
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subsurface->synchronous = False;
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if (subsurface->pending_commit
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&& subsurface->role.surface)
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XLCommitSurface (subsurface->role.surface, False);
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subsurface->pending_commit = False;
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}
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static const struct wl_subsurface_interface wl_subsurface_impl =
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{
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.destroy = DestroySubsurface,
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.set_position = SetPosition,
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.place_above = PlaceAbove,
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.place_below = PlaceBelow,
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.set_sync = SetSync,
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.set_desync = SetDesync,
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};
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static void
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DestroyBacking (Subsurface *subsurface)
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{
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if (--subsurface->refcount)
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return;
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XLFree (subsurface);
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}
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static Bool
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EarlyCommit (Surface *surface, Role *role)
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{
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Subsurface *subsurface;
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subsurface = SubsurfaceFromRole (role);
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/* If the role is synchronous, don't commit until the parent
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commits. */
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if (subsurface->synchronous)
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{
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subsurface->pending_commit = True;
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return False;
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}
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return True;
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}
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static void
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MaybeUpdateOutputs (Subsurface *subsurface)
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{
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int x, y, width, height, base_x, base_y;
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if (subsurface->role.surface->output_x == INT_MIN
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|| subsurface->role.surface->output_y == INT_MIN)
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/* Valid base coordinates are not yet available. */
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return;
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if (!subsurface->parent)
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/* A valid scale factor is not available. */
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return;
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/* Compute the positions relative to the parent. */
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x = floor (subsurface->current_substate.x
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* subsurface->parent->factor);
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y = floor (subsurface->current_substate.y
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* subsurface->parent->factor);
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/* And the base X and Y. */
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base_x = subsurface->role.surface->output_x;
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base_y = subsurface->role.surface->output_y;
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/* Compute the absolute width and height of the surface
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contents. */
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width = ViewWidth (subsurface->role.surface->view);
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height = ViewHeight (subsurface->role.surface->view);
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/* If nothing really changed, return. */
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if (x == subsurface->output_x
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&& y == subsurface->output_y
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&& width == subsurface->output_width
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&& height == subsurface->output_height)
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return;
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/* Otherwise, recompute the outputs this subsurface overlaps and
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record those values. */
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subsurface->output_x = x;
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subsurface->output_y = y;
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subsurface->output_width = width;
|
|
subsurface->output_height = height;
|
|
|
|
/* Recompute overlaps. */
|
|
XLUpdateSurfaceOutputs (subsurface->role.surface,
|
|
x + base_x, y + base_y,
|
|
width, height);
|
|
}
|
|
|
|
static void
|
|
MoveFractional (Subsurface *subsurface)
|
|
{
|
|
double x, y;
|
|
int x_int, y_int;
|
|
|
|
/* Move the surface to a fractional window (subcompositor)
|
|
coordinate relative to the parent. This is done by placing the
|
|
surface at the floor of the coordinates, and then offsetting the
|
|
image and input by the remainder during rendering. */
|
|
SurfaceToWindow (subsurface->parent, subsurface->current_substate.x,
|
|
subsurface->current_substate.y, &x, &y);
|
|
|
|
x_int = floor (x);
|
|
y_int = floor (y);
|
|
|
|
/* Move the subsurface to x_int, y_int. */
|
|
ViewMove (subsurface->role.surface->view, x_int, y_int);
|
|
ViewMove (subsurface->role.surface->under, x_int, y_int);
|
|
|
|
/* Apply the fractional offset. */
|
|
ViewMoveFractional (subsurface->role.surface->view,
|
|
x - x_int, y - y_int);
|
|
ViewMoveFractional (subsurface->role.surface->under,
|
|
x - x_int, y - y_int);
|
|
|
|
/* And set the fractional offset on the surface for input handling
|
|
purposes. */
|
|
subsurface->role.surface->input_delta_x = x - x_int;
|
|
subsurface->role.surface->input_delta_y = y - y_int;
|
|
}
|
|
|
|
static void
|
|
AfterParentCommit (Surface *surface, void *data)
|
|
{
|
|
Subsurface *subsurface;
|
|
|
|
subsurface = data;
|
|
|
|
/* The surface might've been destroyed already. */
|
|
if (!subsurface->role.surface)
|
|
return;
|
|
|
|
/* Apply pending state. */
|
|
|
|
if (subsurface->pending_substate.flags & PendingPosition)
|
|
{
|
|
/* Apply the new position. */
|
|
subsurface->current_substate.x
|
|
= subsurface->pending_substate.x;
|
|
subsurface->current_substate.y
|
|
= subsurface->pending_substate.y;
|
|
|
|
/* And move the views. */
|
|
MoveFractional (subsurface);
|
|
}
|
|
|
|
/* And any cached surface state too. */
|
|
if (subsurface->pending_commit)
|
|
{
|
|
XLCommitSurface (subsurface->role.surface, False);
|
|
|
|
/* If the size changed, update the outputs this surface is in
|
|
the scanout area of. */
|
|
MaybeUpdateOutputs (subsurface);
|
|
}
|
|
subsurface->pending_commit = False;
|
|
|
|
subsurface->pending_substate.flags = 0;
|
|
}
|
|
|
|
static Bool
|
|
Subframe (Surface *surface, Role *role)
|
|
{
|
|
Subsurface *subsurface;
|
|
|
|
subsurface = SubsurfaceFromRole (role);
|
|
|
|
if (!subsurface->parent || !subsurface->parent->role
|
|
|| !subsurface->parent->role->funcs.subframe)
|
|
return True;
|
|
|
|
return subsurface->parent->role->funcs.subframe (subsurface->parent,
|
|
subsurface->parent->role);
|
|
}
|
|
|
|
static void
|
|
EndSubframe (Surface *surface, Role *role)
|
|
{
|
|
Subsurface *subsurface;
|
|
|
|
subsurface = SubsurfaceFromRole (role);
|
|
|
|
if (!subsurface->parent || !subsurface->parent->role
|
|
|| !subsurface->parent->role->funcs.end_subframe)
|
|
return;
|
|
|
|
subsurface->parent->role->funcs.end_subframe (subsurface->parent,
|
|
subsurface->parent->role);
|
|
}
|
|
|
|
static Window
|
|
GetWindow (Surface *surface, Role *role)
|
|
{
|
|
Subsurface *subsurface;
|
|
|
|
subsurface = SubsurfaceFromRole (role);
|
|
|
|
if (!subsurface->parent || !subsurface->parent->role
|
|
|| !subsurface->parent->role->funcs.get_window)
|
|
return None;
|
|
|
|
return
|
|
subsurface->parent->role->funcs.get_window (subsurface->parent,
|
|
subsurface->parent->role);
|
|
}
|
|
|
|
static void
|
|
Commit (Surface *surface, Role *role)
|
|
{
|
|
Subcompositor *subcompositor;
|
|
Subsurface *subsurface;
|
|
|
|
subcompositor = ViewGetSubcompositor (surface->view);
|
|
subsurface = SubsurfaceFromRole (role);
|
|
|
|
if (!subcompositor)
|
|
return;
|
|
|
|
/* If no buffer is attached, unmap the views. */
|
|
if (!surface->current_state.buffer)
|
|
{
|
|
ViewUnmap (surface->under);
|
|
ViewUnmap (surface->view);
|
|
}
|
|
else
|
|
/* Once a buffer is attached to the view, it is automatically
|
|
mapped. */
|
|
ViewMap (surface->under);
|
|
|
|
if (!subsurface->synchronous)
|
|
{
|
|
/* If the surface is asynchronous, draw this subframe now.
|
|
Otherwise it is synchronous, so we should wait for the
|
|
toplevel to end the frame. */
|
|
|
|
if (Subframe (surface, role))
|
|
{
|
|
SubcompositorUpdate (subcompositor);
|
|
EndSubframe (surface, role);
|
|
}
|
|
|
|
/* If the size changed, update the outputs this surface is in
|
|
the scanout area of. */
|
|
MaybeUpdateOutputs (subsurface);
|
|
}
|
|
}
|
|
|
|
static Bool
|
|
Setup (Surface *surface, Role *role)
|
|
{
|
|
Subsurface *subsurface;
|
|
View *parent_view;
|
|
|
|
surface->role_type = SubsurfaceType;
|
|
|
|
subsurface = SubsurfaceFromRole (role);
|
|
|
|
subsurface->refcount++;
|
|
subsurface->output_x = INT_MIN;
|
|
subsurface->output_y = INT_MIN;
|
|
role->surface = surface;
|
|
parent_view = subsurface->parent->view;
|
|
|
|
/* Set the subcompositor here. If the role providing the
|
|
subcompositor hasn't been attached to the parent, then when it is
|
|
it will call ViewSetSubcompositor on the parent's view. */
|
|
ViewSetSubcompositor (surface->under,
|
|
ViewGetSubcompositor (parent_view));
|
|
ViewInsert (parent_view, surface->under);
|
|
ViewSetSubcompositor (surface->view,
|
|
ViewGetSubcompositor (parent_view));
|
|
ViewInsert (parent_view, surface->view);
|
|
|
|
/* Now move the subsurface to its initial location (0, 0) */
|
|
if (subsurface->parent)
|
|
MoveFractional (subsurface);
|
|
|
|
/* Now add the subsurface to the parent's list of subsurfaces. */
|
|
subsurface->parent->subsurfaces
|
|
= XLListPrepend (subsurface->parent->subsurfaces,
|
|
surface);
|
|
|
|
return True;
|
|
}
|
|
|
|
static void
|
|
Rescale (Surface *surface, Role *role)
|
|
{
|
|
Subsurface *subsurface;
|
|
|
|
subsurface = SubsurfaceFromRole (role);
|
|
|
|
/* The scale factor changed; move the subsurface to the new correct
|
|
position. */
|
|
|
|
MoveFractional (subsurface);
|
|
}
|
|
|
|
static void
|
|
ParentRescale (Surface *surface, Role *role)
|
|
{
|
|
/* This is called when the scale factor of the parent changes. */
|
|
Rescale (surface, role);
|
|
}
|
|
|
|
static void
|
|
Teardown (Surface *surface, Role *role)
|
|
{
|
|
Subsurface *subsurface;
|
|
SurfaceActionClientData *client;
|
|
SurfaceAction *action;
|
|
Subcompositor *subcompositor;
|
|
|
|
subsurface = SubsurfaceFromRole (role);
|
|
|
|
/* If this subsurface is desynchronous, tell the toplevel parent
|
|
that it is now gone. */
|
|
if (!subsurface->synchronous)
|
|
NoteDesyncChild (role->surface, role);
|
|
|
|
role->surface = NULL;
|
|
|
|
if (subsurface->parent)
|
|
{
|
|
subcompositor = ViewGetSubcompositor (surface->view);
|
|
|
|
ViewUnparent (surface->view);
|
|
ViewSetSubcompositor (surface->view, NULL);
|
|
ViewUnparent (surface->under);
|
|
ViewSetSubcompositor (surface->under, NULL);
|
|
|
|
client = subsurface->parent->client_data[SubsurfaceData];
|
|
|
|
if (client)
|
|
{
|
|
/* Free all subsurface actions involving this
|
|
subsurface. */
|
|
|
|
action = client->actions.next;
|
|
|
|
while (action != &client->actions)
|
|
{
|
|
if (action->subsurface == subsurface)
|
|
DestroySurfaceAction (action);
|
|
}
|
|
}
|
|
|
|
subsurface->parent->subsurfaces
|
|
= XLListRemove (subsurface->parent->subsurfaces, surface);
|
|
XLSurfaceCancelCommitCallback (subsurface->commit_callback);
|
|
|
|
/* According to the spec, this removal should take effect
|
|
immediately. */
|
|
if (subcompositor
|
|
&& Subframe (surface, role))
|
|
{
|
|
SubcompositorUpdate (subcompositor);
|
|
EndSubframe (surface, role);
|
|
}
|
|
}
|
|
|
|
DestroyBacking (subsurface);
|
|
}
|
|
|
|
static void
|
|
ReleaseBuffer (Surface *surface, Role *role, ExtBuffer *buffer)
|
|
{
|
|
Subsurface *subsurface;
|
|
|
|
subsurface = SubsurfaceFromRole (role);
|
|
|
|
if (!subsurface->parent || !subsurface->parent->role)
|
|
{
|
|
XLReleaseBuffer (buffer);
|
|
return;
|
|
}
|
|
|
|
subsurface->parent->role->funcs.release_buffer (subsurface->parent,
|
|
subsurface->parent->role,
|
|
buffer);
|
|
}
|
|
|
|
static void
|
|
HandleSubsurfaceResourceDestroy (struct wl_resource *resource)
|
|
{
|
|
Subsurface *subsurface;
|
|
|
|
subsurface = wl_resource_get_user_data (resource);
|
|
DestroyBacking (subsurface);
|
|
}
|
|
|
|
static void
|
|
GetSubsurface (struct wl_client *client, struct wl_resource *resource,
|
|
uint32_t id, struct wl_resource *surface_resource,
|
|
struct wl_resource *parent_resource)
|
|
{
|
|
Surface *surface, *parent;
|
|
Subsurface *subsurface;
|
|
|
|
surface = wl_resource_get_user_data (surface_resource);
|
|
parent = wl_resource_get_user_data (parent_resource);
|
|
|
|
/* If the surface already has a role, don't attach this subsurface.
|
|
Likewise if the surface previously held some other role. */
|
|
|
|
if (surface->role || (surface->role_type != AnythingType
|
|
&& surface->role_type != SubsurfaceType))
|
|
{
|
|
wl_resource_post_error (resource, WL_DISPLAY_ERROR_IMPLEMENTATION,
|
|
"trying to attach subsurface to surface with role");
|
|
return;
|
|
}
|
|
|
|
subsurface = XLSafeMalloc (sizeof *subsurface);
|
|
|
|
if (!subsurface)
|
|
{
|
|
wl_resource_post_no_memory (resource);
|
|
return;
|
|
}
|
|
|
|
memset (subsurface, 0, sizeof *subsurface);
|
|
subsurface->role.resource
|
|
= wl_resource_create (client, &wl_subsurface_interface,
|
|
wl_resource_get_version (resource),
|
|
id);
|
|
|
|
if (!subsurface->role.resource)
|
|
{
|
|
XLFree (subsurface);
|
|
wl_resource_post_no_memory (resource);
|
|
return;
|
|
}
|
|
|
|
wl_resource_set_implementation (subsurface->role.resource, &wl_subsurface_impl,
|
|
subsurface, HandleSubsurfaceResourceDestroy);
|
|
|
|
/* Now the wl_resource holds a reference to the subsurface. */
|
|
subsurface->refcount++;
|
|
|
|
subsurface->role.funcs.commit = Commit;
|
|
subsurface->role.funcs.teardown = Teardown;
|
|
subsurface->role.funcs.setup = Setup;
|
|
subsurface->role.funcs.release_buffer = ReleaseBuffer;
|
|
subsurface->role.funcs.subframe = Subframe;
|
|
subsurface->role.funcs.end_subframe = EndSubframe;
|
|
subsurface->role.funcs.early_commit = EarlyCommit;
|
|
subsurface->role.funcs.get_window = GetWindow;
|
|
subsurface->role.funcs.rescale = Rescale;
|
|
subsurface->role.funcs.parent_rescale = ParentRescale;
|
|
subsurface->role.funcs.note_child_synced = NoteChildSynced;
|
|
subsurface->role.funcs.note_desync_child = NoteDesyncChild;
|
|
|
|
subsurface->parent = parent;
|
|
subsurface->commit_callback
|
|
= XLSurfaceRunAtCommit (parent, AfterParentCommit, subsurface);
|
|
subsurface->synchronous = True;
|
|
|
|
if (!XLSurfaceAttachRole (surface, &subsurface->role))
|
|
abort ();
|
|
}
|
|
|
|
static void
|
|
DestroySubcompositor (struct wl_client *client, struct wl_resource *resource)
|
|
{
|
|
wl_resource_destroy (resource);
|
|
}
|
|
|
|
static const struct wl_subcompositor_interface wl_subcompositor_impl =
|
|
{
|
|
.destroy = DestroySubcompositor,
|
|
.get_subsurface = GetSubsurface,
|
|
};
|
|
|
|
static void
|
|
HandleBind (struct wl_client *client, void *data,
|
|
uint32_t version, uint32_t id)
|
|
{
|
|
struct wl_resource *resource;
|
|
|
|
resource = wl_resource_create (client, &wl_subcompositor_interface,
|
|
version, id);
|
|
|
|
if (!resource)
|
|
{
|
|
wl_client_post_no_memory (client);
|
|
return;
|
|
}
|
|
|
|
wl_resource_set_implementation (resource, &wl_subcompositor_impl,
|
|
NULL, NULL);
|
|
}
|
|
|
|
void
|
|
XLInitSubsurfaces (void)
|
|
{
|
|
global_subcompositor
|
|
= wl_global_create (compositor.wl_display,
|
|
&wl_subcompositor_interface,
|
|
1, NULL, HandleBind);
|
|
}
|
|
|
|
void
|
|
XLSubsurfaceParentDestroyed (Role *role)
|
|
{
|
|
Subsurface *subsurface;
|
|
|
|
subsurface = SubsurfaceFromRole (role);
|
|
subsurface->parent = NULL;
|
|
|
|
/* The callback is freed with the parent. */
|
|
subsurface->commit_callback = NULL;
|
|
|
|
if (subsurface->role.surface)
|
|
{
|
|
ViewUnparent (subsurface->role.surface->view);
|
|
ViewUnparent (subsurface->role.surface->under);
|
|
}
|
|
}
|
|
|
|
void
|
|
XLSubsurfaceHandleParentCommit (Surface *parent)
|
|
{
|
|
SurfaceActionClientData *client;
|
|
|
|
client = parent->client_data[SubsurfaceData];
|
|
|
|
if (client)
|
|
RunSurfaceActions (&client->actions);
|
|
}
|
|
|
|
void
|
|
XLUpdateOutputsForChildren (Surface *parent, int base_x, int base_y)
|
|
{
|
|
XLList *item;
|
|
Subsurface *subsurface;
|
|
Surface *child;
|
|
int output_x, output_y, output_width, output_height;
|
|
|
|
for (item = parent->subsurfaces; item; item = item->next)
|
|
{
|
|
child = item->data;
|
|
subsurface = SubsurfaceFromRole (child->role);
|
|
output_x = (subsurface->current_substate.x
|
|
* parent->factor);
|
|
output_y = (subsurface->current_substate.y
|
|
* parent->factor);
|
|
output_width = ViewWidth (child->view);
|
|
output_height = ViewHeight (child->view);
|
|
|
|
XLUpdateSurfaceOutputs (child,
|
|
base_x + output_x,
|
|
base_y + output_y,
|
|
output_width,
|
|
output_height);
|
|
|
|
/* Record those values in the child. */
|
|
subsurface->output_x = output_x;
|
|
subsurface->output_y = output_y;
|
|
subsurface->output_width = output_width;
|
|
subsurface->output_height = output_height;
|
|
}
|
|
}
|
|
|
|
void
|
|
XLUpdateDesynchronousChildren (Surface *parent, int *n_children)
|
|
{
|
|
XLList *item;
|
|
Subsurface *subsurface;
|
|
Surface *child;
|
|
|
|
for (item = parent->subsurfaces; item; item = item->next)
|
|
{
|
|
child = item->data;
|
|
subsurface = SubsurfaceFromRole (child->role);
|
|
|
|
if (!subsurface->synchronous)
|
|
/* The subsurface is desynchronous, so add it to the number of
|
|
desynchronous children. */
|
|
*n_children += 1;
|
|
|
|
/* Update these numbers recursively as well. */
|
|
XLUpdateDesynchronousChildren (child, n_children);
|
|
}
|
|
}
|