fix mod load with empty gameversions
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
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3 changed files with 3 additions and 4 deletions
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@ -136,6 +136,8 @@ void Flame::FileResolvingTask::netJobFinished()
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auto obj = Json::requireObject(file);
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auto version = FlameMod::loadIndexedPackVersion(obj);
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auto fileid = version.fileId.toInt();
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Q_ASSERT(fileid != 0);
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Q_ASSERT(m_manifest.files.contains(fileid));
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m_manifest.files[fileid].version = version;
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auto url = QUrl(version.downloadUrl, QUrl::TolerantMode);
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if (!url.isValid() && "sha1" == version.hash_type && !version.hash.isEmpty()) {
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