Reduce usage of [[nodiscard]] attributes
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
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64 changed files with 323 additions and 326 deletions
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@ -45,7 +45,7 @@ class ShaderPack : public Resource {
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public:
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using Ptr = shared_qobject_ptr<Resource>;
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[[nodiscard]] ShaderPackFormat packFormat() const { return m_pack_format; }
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ShaderPackFormat packFormat() const { return m_pack_format; }
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ShaderPack(QObject* parent = nullptr) : Resource(parent) {}
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ShaderPack(QFileInfo file_info) : Resource(file_info) {}
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