Reduce usage of [[nodiscard]] attributes

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
TheKodeToad 2025-07-07 20:27:06 +01:00
parent 9559204c8f
commit 29d73a474f
No known key found for this signature in database
GPG key ID: 5E39D70B4C93C38E
64 changed files with 323 additions and 326 deletions

View file

@ -50,10 +50,10 @@ class TexturePackFolderModel : public ResourceFolderModel {
virtual QString id() const override { return "texturepacks"; }
[[nodiscard]] QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
[[nodiscard]] QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
[[nodiscard]] int columnCount(const QModelIndex& parent) const override;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
int columnCount(const QModelIndex& parent) const override;
[[nodiscard]] Resource* createResource(const QFileInfo& file) override { return new TexturePack(file); }
[[nodiscard]] Task* createParseTask(Resource&) override;