refactor: move general info from Mod to Resource
This allows us to create other resources that are not Mods, but can still share a significant portion of code. Signed-off-by: flow <flowlnlnln@gmail.com>
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9 changed files with 150 additions and 110 deletions
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@ -110,7 +110,7 @@ void EnsureMetadataTask::executeTask()
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}
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// Folders don't have metadata
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if (mod->type() == Mod::MOD_FOLDER) {
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if (mod->type() == ResourceType::FOLDER) {
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emitReady(mod);
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}
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}
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