refactor: move general info from Mod to Resource
This allows us to create other resources that are not Mods, but can still share a significant portion of code. Signed-off-by: flow <flowlnlnln@gmail.com>
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9 changed files with 150 additions and 110 deletions
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@ -23,7 +23,7 @@
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void MCModInfoFrame::updateWithMod(Mod &m)
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{
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if (m.type() == m.MOD_FOLDER)
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if (m.type() == ResourceType::FOLDER)
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{
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clear();
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return;
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