NOISSUE nuke builtin Minecraft versions
Use upstream Mojang versions.
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4392abfb8d
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5ae3b2c114
11 changed files with 24 additions and 886 deletions
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@ -83,7 +83,6 @@ public:
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MinecraftVersionList::MinecraftVersionList(QObject *parent) : BaseVersionList(parent)
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{
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loadBuiltinList();
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loadCachedList();
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}
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@ -141,7 +140,7 @@ void MinecraftVersionList::loadCachedList()
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{
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throw ListLoadError(tr("Error reading the version list."));
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}
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loadMojangList(jsonDoc, Local);
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loadList(jsonDoc, Local);
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}
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catch (Exception &e)
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{
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@ -153,57 +152,7 @@ void MinecraftVersionList::loadCachedList()
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m_hasLocalIndex = true;
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}
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void MinecraftVersionList::loadBuiltinList()
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{
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qDebug() << "Loading builtin version list.";
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// grab the version list data from internal resources.
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const QJsonDocument doc =
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Json::requireDocument(QString(":/versions/minecraft.json"), "builtin version list");
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const QJsonObject root = doc.object();
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// parse all the versions
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for (const auto version : Json::requireArray(root.value("versions")))
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{
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QJsonObject versionObj = version.toObject();
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QString versionID = versionObj.value("id").toString("");
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QString versionTypeStr = versionObj.value("type").toString("");
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if (versionID.isEmpty() || versionTypeStr.isEmpty())
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{
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qCritical() << "Parsed version is missing ID or type";
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continue;
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}
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if (g_VersionFilterData.legacyBlacklist.contains(versionID))
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{
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qWarning() << "Blacklisted legacy version ignored: " << versionID;
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continue;
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}
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// Now, we construct the version object and add it to the list.
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std::shared_ptr<MinecraftVersion> mcVersion(new MinecraftVersion());
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mcVersion->m_name = mcVersion->m_descriptor = versionID;
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// Parse the timestamp.
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mcVersion->m_releaseTime = timeFromS3Time(versionObj.value("releaseTime").toString(""));
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mcVersion->m_versionFileURL = QString();
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mcVersion->m_versionSource = Builtin;
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mcVersion->m_type = versionTypeStr;
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mcVersion->m_appletClass = versionObj.value("appletClass").toString("");
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mcVersion->m_mainClass = versionObj.value("mainClass").toString("");
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mcVersion->m_jarChecksum = versionObj.value("checksum").toString("");
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if (versionObj.contains("+traits"))
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{
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for (auto traitVal : Json::requireArray(versionObj.value("+traits")))
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{
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mcVersion->m_traits.insert(Json::requireString(traitVal));
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}
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}
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m_lookup[versionID] = mcVersion;
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m_vlist.append(mcVersion);
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}
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}
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void MinecraftVersionList::loadMojangList(QJsonDocument jsonDoc, VersionSource source)
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void MinecraftVersionList::loadList(QJsonDocument jsonDoc, VersionSource source)
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{
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qDebug() << "Loading" << ((source == Remote) ? "remote" : "local") << "version list.";
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@ -260,16 +209,11 @@ void MinecraftVersionList::loadMojangList(QJsonDocument jsonDoc, VersionSource s
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// Now, we construct the version object and add it to the list.
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std::shared_ptr<MinecraftVersion> mcVersion(new MinecraftVersion());
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mcVersion->m_name = mcVersion->m_descriptor = versionID;
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mcVersion->m_version = versionID;
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mcVersion->m_releaseTime = timeFromS3Time(versionObj.value("releaseTime").toString(""));
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mcVersion->m_updateTime = timeFromS3Time(versionObj.value("time").toString(""));
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if (mcVersion->m_releaseTime < g_VersionFilterData.legacyCutoffDate)
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{
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continue;
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}
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// depends on where we load the version from -- network request or local file?
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mcVersion->m_versionSource = source;
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mcVersion->m_versionFileURL = versionObj.value("url").toString("");
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@ -444,7 +388,7 @@ void MCVListLoadTask::list_downloaded()
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throw ListLoadError(
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tr("Error parsing version list JSON: %1").arg(jsonError.errorString()));
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}
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m_list->loadMojangList(jsonDoc, Remote);
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m_list->loadList(jsonDoc, Remote);
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}
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catch (Exception &e)
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{
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@ -502,8 +446,6 @@ void MCVListVersionUpdateTask::json_downloaded()
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// Strip LWJGL from the version file. We use our own.
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ProfileUtils::removeLwjglFromPatch(file);
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// TODO: recognize and add LWJGL versions here.
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file->fileId = "net.minecraft";
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// now dump the file to disk
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@ -627,10 +569,6 @@ void MinecraftVersionList::finalizeUpdate(QString version)
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auto updatedVersion = std::dynamic_pointer_cast<MinecraftVersion>(m_vlist[idx]);
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// reject any updates to builtin versions.
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if (updatedVersion->m_versionSource == Builtin)
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return;
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// if we have an update for the version, replace it, make the update local
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if (updatedVersion->upstreamUpdate)
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{
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