use fs::move instead of qt rename
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
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79e299123c
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5 changed files with 7 additions and 9 deletions
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@ -171,7 +171,7 @@ bool ModrinthCreationTask::createInstance()
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// Keep index file in case we need it some other time (like when changing versions)
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QString new_index_place(FS::PathCombine(parent_folder, "modrinth.index.json"));
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FS::ensureFilePathExists(new_index_place);
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QFile::rename(index_path, new_index_place);
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FS::move(index_path, new_index_place);
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auto mcPath = FS::PathCombine(m_stagingPath, ".minecraft");
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@ -181,7 +181,7 @@ bool ModrinthCreationTask::createInstance()
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Override::createOverrides("overrides", parent_folder, override_path);
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// Apply the overrides
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if (!QFile::rename(override_path, mcPath)) {
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if (!FS::move(override_path, mcPath)) {
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setError(tr("Could not rename the overrides folder:\n") + "overrides");
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return false;
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}
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