Update launcher/modplatform/ResourceType.h
Co-authored-by: TheKodeToad <TheKodeToad@proton.me> Signed-off-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com>
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@ -32,7 +32,7 @@ namespace ModPlatform {
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enum class ResourceType { Mod, ResourcePack, ShaderPack, Modpack, DataPack, World, Screenshots, TexturePack, Unknown };
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namespace ResourceTypeUtils {
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static const std::set<ResourceType> ValidResources = { ResourceType::DataPack, ResourceType::ResourcePack, ResourceType::TexturePack,
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static const std::set<ResourceType> VALID_RESOURCES = { ResourceType::DataPack, ResourceType::ResourcePack, ResourceType::TexturePack,
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ResourceType::ShaderPack, ResourceType::World, ResourceType::Mod };
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QString getName(ResourceType type);
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} // namespace ResourceTypeUtils
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