GH-1053 move launch process UI to a separate class

This commit is contained in:
Petr Mrázek 2015-07-05 01:54:30 +02:00
parent 526a511f45
commit 7f1320390c
9 changed files with 395 additions and 336 deletions

View file

@ -357,7 +357,6 @@ namespace Ui {
#include "pages/global/JavaPage.h"
#include "pages/global/MinecraftPage.h"
#include "ConsoleWindow.h"
#include "pagedialog/PageDialog.h"
#include "InstanceList.h"
@ -382,6 +381,7 @@ namespace Ui {
#include "java/JavaUtils.h"
#include "JavaCommon.h"
#include "InstancePageProvider.h"
#include "LaunchController.h"
#include "minecraft/SkinUtils.h"
#include "resources/Resource.h"
@ -719,7 +719,7 @@ void MainWindow::updateToolsMenu()
QAction *normalLaunch = launchMenu->addAction(tr("Launch"));
connect(normalLaunch, &QAction::triggered, [this]()
{ doLaunch(); });
{ launch(m_selectedInstance); });
launchMenu->addSeparator()->setText(tr("Profilers"));
for (auto profiler : MMC->profilers().values())
{
@ -734,7 +734,7 @@ void MainWindow::updateToolsMenu()
else
{
connect(profilerAction, &QAction::triggered, [this, profiler]()
{ doLaunch(true, profiler.get()); });
{ launch(m_selectedInstance, true, profiler.get()); });
}
}
launchMenu->addSeparator()->setText(tr("Tools"));
@ -1563,17 +1563,14 @@ void MainWindow::instanceActivated(QModelIndex index)
if (!inst)
return;
JavaCommon::checkJVMArgs(inst->settings()->get("JvmArgs").toString(), this);
doLaunch();
launch(inst);
}
void MainWindow::on_actionLaunchInstance_triggered()
{
if (m_selectedInstance)
{
JavaCommon::checkJVMArgs(m_selectedInstance->settings()->get("JvmArgs").toString(), this);
doLaunch();
launch(m_selectedInstance);
}
}
@ -1581,207 +1578,21 @@ void MainWindow::on_actionLaunchInstanceOffline_triggered()
{
if (m_selectedInstance)
{
JavaCommon::checkJVMArgs(m_selectedInstance->settings()->get("JvmArgs").toString(), this);
doLaunch(false);
launch(m_selectedInstance, false);
}
}
void MainWindow::doLaunch(bool online, BaseProfilerFactory *profiler)
void MainWindow::launch(InstancePtr instance, bool online, BaseProfilerFactory* profiler)
{
if (!m_selectedInstance)
return;
// Find an account to use.
std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
MojangAccountPtr account = accounts->activeAccount();
if (accounts->count() <= 0)
{
// Tell the user they need to log in at least one account in order to play.
auto reply = CustomMessageBox::selectable(
this, tr("No Accounts"),
tr("In order to play Minecraft, you must have at least one Mojang or Minecraft "
"account logged in to MultiMC."
"Would you like to open the account manager to add an account now?"),
QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)->exec();
if (reply == QMessageBox::Yes)
{
// Open the account manager.
on_actionManageAccounts_triggered();
}
}
else if (account.get() == nullptr)
{
// If no default account is set, ask the user which one to use.
AccountSelectDialog selectDialog(tr("Which account would you like to use?"),
AccountSelectDialog::GlobalDefaultCheckbox, this);
selectDialog.exec();
// Launch the instance with the selected account.
account = selectDialog.selectedAccount();
// If the user said to use the account as default, do that.
if (selectDialog.useAsGlobalDefault() && account.get() != nullptr)
accounts->setActiveAccount(account->username());
}
// if no account is selected, we bail
if (!account.get())
return;
// we try empty password first :)
QString password;
// we loop until the user succeeds in logging in or gives up
bool tryagain = true;
// the failure. the default failure.
QString failReason = tr("Your account is currently not logged in. Please enter "
"your password to log in again.");
while (tryagain)
{
AuthSessionPtr session(new AuthSession());
session->wants_online = online;
auto task = account->login(session, password);
if (task)
{
// We'll need to validate the access token to make sure the account
// is still logged in.
ProgressDialog progDialog(this);
if (online)
progDialog.setSkipButton(true, tr("Play Offline"));
progDialog.exec(task.get());
if (!task->successful())
{
failReason = task->failReason();
}
}
switch (session->status)
{
case AuthSession::Undetermined:
{
qCritical() << "Received undetermined session status during login. Bye.";
tryagain = false;
break;
}
case AuthSession::RequiresPassword:
{
EditAccountDialog passDialog(failReason, this, EditAccountDialog::PasswordField);
if (passDialog.exec() == QDialog::Accepted)
{
password = passDialog.password();
}
else
{
tryagain = false;
}
break;
}
case AuthSession::PlayableOffline:
{
// we ask the user for a player name
bool ok = false;
QString usedname = session->player_name;
QString name = QInputDialog::getText(this, tr("Player name"),
tr("Choose your offline mode player name."),
QLineEdit::Normal, session->player_name, &ok);
if (!ok)
{
tryagain = false;
break;
}
if (name.length())
{
usedname = name;
}
session->MakeOffline(usedname);
// offline flavored game from here :3
}
case AuthSession::PlayableOnline:
{
launchInstance(m_selectedInstance, session, profiler);
tryagain = false;
}
}
}
m_launchController = std::make_shared<LaunchController>();
m_launchController->setInstance(instance);
m_launchController->setOnline(online);
m_launchController->setParentWidget(this);
m_launchController->setProfiler(profiler);
m_launchController->launch();
}
void MainWindow::launchInstance(InstancePtr instance, AuthSessionPtr session, BaseProfilerFactory *profiler)
{
Q_ASSERT_X(instance != NULL, "launchInstance", "instance is NULL");
Q_ASSERT_X(session.get() != nullptr, "launchInstance", "session is NULL");
QString launchScript;
if(!instance->reload())
{
QMessageBox::critical(this, tr("Error"), tr("Couldn't load the instance profile."));
return;
}
auto proc = instance->prepareForLaunch(session);
if (!proc)
return;
proc->setProfiler(profiler);
this->hide();
console = new ConsoleWindow(proc);
connect(console, &ConsoleWindow::isClosing, this, &MainWindow::instanceEnded);
connect(proc.get(), &BaseLauncher::readyForLaunch, this, &MainWindow::readyForLaunch);
proc->setHeader("MultiMC version: " + BuildConfig.printableVersionString() + "\n\n");
proc->start();
}
void MainWindow::readyForLaunch(std::shared_ptr<BaseLauncher> launcher)
{
auto profiler = launcher->getProfiler();
if (!profiler)
{
launcher->launch();
return;
}
QString error;
if (!profiler->check(&error))
{
launcher->abort();
QMessageBox::critical(this, tr("Error"), tr("Couldn't start profiler: %1").arg(error));
return;
}
BaseProfiler *profilerInstance = profiler->createProfiler(launcher->instance(), this);
connect(profilerInstance, &BaseProfiler::readyToLaunch,
[this, launcher](const QString & message)
{
QMessageBox msg;
msg.setText(tr("The game launch is delayed until you press the "
"button. This is the right time to setup the profiler, as the "
"profiler server is running now.\n\n%1").arg(message));
msg.setWindowTitle(tr("Waiting"));
msg.setIcon(QMessageBox::Information);
msg.addButton(tr("Launch"), QMessageBox::AcceptRole);
msg.setModal(true);
msg.exec();
launcher->launch();
});
connect(profilerInstance, &BaseProfiler::abortLaunch,
[this, launcher](const QString & message)
{
QMessageBox msg;
msg.setText(tr("Couldn't start the profiler: %1").arg(message));
msg.setWindowTitle(tr("Error"));
msg.setIcon(QMessageBox::Critical);
msg.addButton(QMessageBox::Ok);
msg.setModal(true);
msg.exec();
launcher->abort();
});
profilerInstance->beginProfiling(launcher);
}
/*
void MainWindow::onGameUpdateError(QString error)
{
@ -1871,11 +1682,6 @@ void MainWindow::selectionBad()
setSelectedInstanceById(MMC->settings()->get("SelectedInstance").toString());
}
void MainWindow::instanceEnded()
{
this->show();
}
void MainWindow::checkSetDefaultJava()
{
const QString javaHack = "IntelHack";