feat: add a ModUtils::validate
moves the reading of mod files into `ModUtils` namespace Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
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9 changed files with 136 additions and 62 deletions
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@ -68,6 +68,9 @@ public:
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void setStatus(ModStatus status);
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void setMetadata(std::shared_ptr<Metadata::ModStruct>&& metadata);
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void setMetadata(const Metadata::ModStruct& metadata) { setMetadata(std::make_shared<Metadata::ModStruct>(metadata)); }
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void setDetails(const ModDetails& details);
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bool valid() const override;
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[[nodiscard]] auto compare(Resource const& other, SortType type) const -> std::pair<int, bool> override;
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[[nodiscard]] bool applyFilter(QRegularExpression filter) const override;
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