NOISSUE squish.

This commit is contained in:
Petr Mrázek 2018-07-24 01:24:06 +02:00
parent 9e7cdbfe11
commit 9965decd81
13 changed files with 489 additions and 571 deletions

View file

@ -86,7 +86,6 @@
#include "dialogs/EditAccountDialog.h"
#include "dialogs/NotificationDialog.h"
#include "dialogs/ExportInstanceDialog.h"
#include <FolderInstanceProvider.h>
#include <InstanceImportTask.h>
#include "UpdateController.h"
#include "KonamiCode.h"
@ -1279,11 +1278,8 @@ void MainWindow::runModalTask(Task *task)
void MainWindow::instanceFromInstanceTask(InstanceTask *rawTask)
{
std::unique_ptr<Task> task(MMC->folderProvider()->wrapInstanceTask(rawTask));
std::unique_ptr<Task> task(MMC->instances()->wrapInstanceTask(rawTask));
runModalTask(task.get());
// FIXME: handle instance selection after creation
// finalizeInstance(newInstance);
}
void MainWindow::on_actionCopyInstance_triggered()
@ -1299,11 +1295,8 @@ void MainWindow::on_actionCopyInstance_triggered()
copyTask->setName(copyInstDlg.instName());
copyTask->setGroup(copyInstDlg.instGroup());
copyTask->setIcon(copyInstDlg.iconKey());
std::unique_ptr<Task> task(MMC->folderProvider()->wrapInstanceTask(copyTask));
std::unique_ptr<Task> task(MMC->instances()->wrapInstanceTask(copyTask));
runModalTask(task.get());
// FIXME: handle instance selection after creation
// finalizeInstance(newInstance);
}
void MainWindow::finalizeInstance(InstancePtr inst)