make universal resource type
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
This commit is contained in:
parent
d63dba43d6
commit
9a51cd55df
23 changed files with 143 additions and 81 deletions
|
@ -28,50 +28,38 @@
|
|||
#include "LocalShaderPackParseTask.h"
|
||||
#include "LocalTexturePackParseTask.h"
|
||||
#include "LocalWorldSaveParseTask.h"
|
||||
|
||||
static const QMap<PackedResourceType, QString> s_packed_type_names = { { PackedResourceType::ResourcePack, QObject::tr("resource pack") },
|
||||
{ PackedResourceType::TexturePack, QObject::tr("texture pack") },
|
||||
{ PackedResourceType::DataPack, QObject::tr("data pack") },
|
||||
{ PackedResourceType::ShaderPack, QObject::tr("shader pack") },
|
||||
{ PackedResourceType::WorldSave, QObject::tr("world save") },
|
||||
{ PackedResourceType::Mod, QObject::tr("mod") },
|
||||
{ PackedResourceType::UNKNOWN, QObject::tr("unknown") } };
|
||||
#include "modplatform/ResourceType.h"
|
||||
|
||||
namespace ResourceUtils {
|
||||
PackedResourceType identify(QFileInfo file)
|
||||
ModPlatform::ResourceType identify(QFileInfo file)
|
||||
{
|
||||
if (file.exists() && file.isFile()) {
|
||||
if (ModUtils::validate(file)) {
|
||||
// mods can contain resource and data packs so they must be tested first
|
||||
qDebug() << file.fileName() << "is a mod";
|
||||
return PackedResourceType::Mod;
|
||||
return ModPlatform::ResourceType::Mod;
|
||||
} else if (DataPackUtils::validateResourcePack(file)) {
|
||||
qDebug() << file.fileName() << "is a resource pack";
|
||||
return PackedResourceType::ResourcePack;
|
||||
return ModPlatform::ResourceType::ResourcePack;
|
||||
} else if (TexturePackUtils::validate(file)) {
|
||||
qDebug() << file.fileName() << "is a pre 1.6 texture pack";
|
||||
return PackedResourceType::TexturePack;
|
||||
return ModPlatform::ResourceType::TexturePack;
|
||||
} else if (DataPackUtils::validate(file)) {
|
||||
qDebug() << file.fileName() << "is a data pack";
|
||||
return PackedResourceType::DataPack;
|
||||
return ModPlatform::ResourceType::DataPack;
|
||||
} else if (WorldSaveUtils::validate(file)) {
|
||||
qDebug() << file.fileName() << "is a world save";
|
||||
return PackedResourceType::WorldSave;
|
||||
return ModPlatform::ResourceType::World;
|
||||
} else if (ShaderPackUtils::validate(file)) {
|
||||
qDebug() << file.fileName() << "is a shader pack";
|
||||
return PackedResourceType::ShaderPack;
|
||||
return ModPlatform::ResourceType::ShaderPack;
|
||||
} else {
|
||||
qDebug() << "Can't Identify" << file.fileName();
|
||||
}
|
||||
} else {
|
||||
qDebug() << "Can't find" << file.absolutePath();
|
||||
}
|
||||
return PackedResourceType::UNKNOWN;
|
||||
}
|
||||
|
||||
QString getPackedTypeName(PackedResourceType type)
|
||||
{
|
||||
return s_packed_type_names.constFind(type).value();
|
||||
return ModPlatform::ResourceType::Unknown;
|
||||
}
|
||||
|
||||
} // namespace ResourceUtils
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue