fix(memory leak): don't give shared pointers out to foldermodels (causes cyclic refrence)
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
This commit is contained in:
parent
37420405c7
commit
a04a6f1e0d
17 changed files with 46 additions and 51 deletions
|
@ -115,14 +115,14 @@ public:
|
|||
std::shared_ptr<PackProfile> getPackProfile() const;
|
||||
|
||||
////// Mod Lists //////
|
||||
std::shared_ptr<ModFolderModel> loaderModList() const;
|
||||
std::shared_ptr<ModFolderModel> coreModList() const;
|
||||
std::shared_ptr<ModFolderModel> nilModList() const;
|
||||
std::shared_ptr<ResourcePackFolderModel> resourcePackList() const;
|
||||
std::shared_ptr<TexturePackFolderModel> texturePackList() const;
|
||||
std::shared_ptr<ShaderPackFolderModel> shaderPackList() const;
|
||||
std::shared_ptr<WorldList> worldList() const;
|
||||
std::shared_ptr<GameOptions> gameOptionsModel() const;
|
||||
std::shared_ptr<ModFolderModel> loaderModList();
|
||||
std::shared_ptr<ModFolderModel> coreModList();
|
||||
std::shared_ptr<ModFolderModel> nilModList();
|
||||
std::shared_ptr<ResourcePackFolderModel> resourcePackList();
|
||||
std::shared_ptr<TexturePackFolderModel> texturePackList();
|
||||
std::shared_ptr<ShaderPackFolderModel> shaderPackList();
|
||||
std::shared_ptr<WorldList> worldList();
|
||||
std::shared_ptr<GameOptions> gameOptionsModel();
|
||||
|
||||
////// Launch stuff //////
|
||||
Task::Ptr createUpdateTask(Net::Mode mode) override;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue