NOISSUE use new mojang assets locations

This commit is contained in:
Petr Mrázek 2016-03-21 02:19:23 +01:00
parent 2929ca7413
commit d587720010
9 changed files with 104 additions and 60 deletions

View file

@ -13,6 +13,7 @@
* limitations under the License.
*/
#include <QFileInfo>
#include <QDir>
#include <QDirIterator>
#include <QCryptographicHash>
@ -23,7 +24,8 @@
#include <QDebug>
#include "AssetsUtils.h"
#include <FileSystem.h>
#include "FileSystem.h"
#include "net/MD5EtagDownload.h"
namespace AssetsUtils
{
@ -32,7 +34,7 @@ namespace AssetsUtils
* Returns true on success, with index populated
* index is undefined otherwise
*/
bool loadAssetsIndexJson(QString path, AssetsIndex *index)
bool loadAssetsIndexJson(QString assetsId, QString path, AssetsIndex *index)
{
/*
{
@ -56,6 +58,7 @@ bool loadAssetsIndexJson(QString path, AssetsIndex *index)
qCritical() << "Failed to read assets index file" << path;
return false;
}
index->id = assetsId;
// Read the file and close it.
QByteArray jsonData = file.readAll();
@ -143,7 +146,7 @@ QDir reconstructAssets(QString assetsId)
<< objectDir.path() << virtualDir.path() << virtualRoot.path();
AssetsIndex index;
bool loadAssetsIndex = AssetsUtils::loadAssetsIndexJson(indexPath, &index);
bool loadAssetsIndex = AssetsUtils::loadAssetsIndexJson(assetsId, indexPath, &index);
if (loadAssetsIndex && index.isVirtual)
{
@ -182,3 +185,46 @@ QDir reconstructAssets(QString assetsId)
}
}
NetActionPtr AssetObject::getDownloadAction()
{
QFileInfo objectFile(getLocalPath());
if ((!objectFile.isFile()) || (objectFile.size() != size))
{
auto objectDL = MD5EtagDownload::make(getUrl(), objectFile.filePath());
objectDL->m_total_progress = size;
return objectDL;
}
return nullptr;
}
QString AssetObject::getLocalPath()
{
return "assets/objects/" + getRelPath();
}
QUrl AssetObject::getUrl()
{
return QUrl("http://resources.download.minecraft.net/" + getRelPath());
}
QString AssetObject::getRelPath()
{
return hash.left(2) + "/" + hash;
}
NetJobPtr AssetsIndex::getDownloadJob()
{
auto job = new NetJob(QObject::tr("Assets for %1").arg(id));
for (auto &object : objects.values())
{
auto dl = object.getDownloadAction();
if(dl)
{
job->addNetAction(dl);
}
}
if(job->size())
return job;
return nullptr;
}