Only show folders that really are worlds

This commit is contained in:
Jan Dalheimer 2014-02-16 12:08:39 +01:00
parent f5273ae2b1
commit f26b7dedad
3 changed files with 34 additions and 9 deletions

View file

@ -2,8 +2,6 @@
#include <QDir>
#include <QProcess>
#include <QFileDialog>
#include <QInputDialog>
#include "settingsobject.h"
#include "logic/BaseInstance.h"
@ -17,12 +15,8 @@ MCEditTool::MCEditTool(BaseInstance *instance, QObject *parent)
void MCEditTool::runImpl()
{
const QString mceditPath = MMC->settings()->get("MCEditPath").toString();
const QDir saves = QDir(m_instance->minecraftRoot() + "/saves");
bool ok = true;
const QString save = QInputDialog::getItem(
MMC->activeWindow(), tr("MCEdit"), tr("Choose which world to open:"),
saves.entryList(QDir::Dirs | QDir::NoDotAndDotDot), 0, false, &ok);
if (save.isEmpty() || !ok)
const QString save = getSave();
if (save.isNull())
{
return;
}
@ -36,7 +30,7 @@ void MCEditTool::runImpl()
{
program = mceditDir.absoluteFilePath("mcedit.exe");
}
QProcess::startDetached(program, QStringList() << saves.absoluteFilePath(save), mceditPath);
QProcess::startDetached(program, QStringList() << save, mceditPath);
}
void MCEditFactory::registerSettings(SettingsObject *settings)