Offline mode can be used even when online.

Allow the user to pick a player name for offline mode.
Big auth refactor. Now using session objects instead of the accounts themselves.
Sessions only last for one instance start and hold all the auth and player data.
This commit is contained in:
Petr Mrázek 2014-01-27 03:00:49 +01:00
parent d7113de3bd
commit ffbc5bb62c
27 changed files with 417 additions and 278 deletions

View file

@ -41,9 +41,9 @@ OneSixInstance::OneSixInstance(const QString &rootDir, SettingsObject *setting_o
reloadFullVersion();
}
std::shared_ptr<Task> OneSixInstance::doUpdate(bool only_prepare)
std::shared_ptr<Task> OneSixInstance::doUpdate()
{
return std::shared_ptr<Task>(new OneSixUpdate(this, only_prepare));
return std::shared_ptr<Task>(new OneSixUpdate(this));
}
QString replaceTokensIn(QString text, QMap<QString, QString> with)
@ -130,7 +130,7 @@ QDir OneSixInstance::reconstructAssets(std::shared_ptr<OneSixVersion> version)
return virtualRoot;
}
QStringList OneSixInstance::processMinecraftArgs(MojangAccountPtr account)
QStringList OneSixInstance::processMinecraftArgs(AuthSessionPtr session)
{
I_D(OneSixInstance);
auto version = d->version;
@ -138,17 +138,11 @@ QStringList OneSixInstance::processMinecraftArgs(MojangAccountPtr account)
QMap<QString, QString> token_mapping;
// yggdrasil!
token_mapping["auth_username"] = account->username();
token_mapping["auth_session"] = account->sessionId();
token_mapping["auth_access_token"] = account->accessToken();
token_mapping["auth_player_name"] = account->currentProfile()->name;
token_mapping["auth_uuid"] = account->currentProfile()->id;
// this is for offline?:
/*
map["auth_player_name"] = "Player";
map["auth_player_name"] = "00000000-0000-0000-0000-000000000000";
*/
token_mapping["auth_username"] = session->username;
token_mapping["auth_session"] = session->session;
token_mapping["auth_access_token"] = session->access_token;
token_mapping["auth_player_name"] = session->player_name;
token_mapping["auth_uuid"] = session->uuid;
// these do nothing and are stupid.
token_mapping["profile_name"] = name();
@ -159,17 +153,8 @@ QStringList OneSixInstance::processMinecraftArgs(MojangAccountPtr account)
QString absAssetsDir = QDir("assets/").absolutePath();
token_mapping["game_assets"] = reconstructAssets(d->version).absolutePath();
auto user = account->user();
QJsonObject userAttrs;
for (auto key : user.properties.keys())
{
auto array = QJsonArray::fromStringList(user.properties.values(key));
userAttrs.insert(key, array);
}
QJsonDocument value(userAttrs);
token_mapping["user_properties"] = value.toJson(QJsonDocument::Compact);
token_mapping["user_type"] = account->currentProfile()->legacy ? "legacy" : "mojang";
token_mapping["user_properties"] = session->serializeUserProperties();
token_mapping["user_type"] = session->user_type;
// 1.7.3+ assets tokens
token_mapping["assets_root"] = absAssetsDir;
token_mapping["assets_index_name"] = version->assets;
@ -182,7 +167,7 @@ QStringList OneSixInstance::processMinecraftArgs(MojangAccountPtr account)
return parts;
}
MinecraftProcess *OneSixInstance::prepareForLaunch(MojangAccountPtr account)
MinecraftProcess *OneSixInstance::prepareForLaunch(AuthSessionPtr session)
{
I_D(OneSixInstance);
@ -207,7 +192,7 @@ MinecraftProcess *OneSixInstance::prepareForLaunch(MojangAccountPtr account)
}
launchScript += "mainClass " + version->mainClass + "\n";
for (auto param : processMinecraftArgs(account))
for (auto param : processMinecraftArgs(session))
{
launchScript += "param " + param + "\n";
}