* subcompositor.c (IsDamageComplicated): Consider 10 rects as
complex damage.
* surface.c (ApplyScale): Don't dereference subsurface list data
as role.
* tests/subsurface_test.c (enum test_kind, test_names): Add
complex damage and scaling tests.
(LAST_TEST): Set to SUBSURFACE_SCALE_KIND.
(test_single_step): Implement new tests.
* subcompositor.c (ViewMap, ViewUnmap): Union view inferior
bounds whenever possible, instead of garbaging the
subcompositor.
* tests/subsurface_test.c (enum test_kind): New test
`SUBSURFACE_STACKING_1_KIND'.
(test_names): Add new name.
(LAST_TEST): Set to SUBSURFACE_STACKING_1_KIND.
(test_single_step): Implement SUBSURFACE_STACKING_1_KIND.
* subcompositor.c (DoCull): Fix leak of temp region upon
encountering opaque view.
* tests/subsurface_test.c (enum test_kind, test_names): New test
SUBSURFACE_GROW_SHRINK_KIND.
(LAST_TEST): Make it the last test.
(test_single_step): Implement SUBSURFACE_GROW_SHRINK_KIND.
* egl.c (UpdateBuffer): Fix coding style.
* subcompositor.c (IsPreviouslyTransformed)
(SetPreviouslyTransformed, ClearPreviouslyTransformed): New
macros.
(ViewSetTransform): Mark damage as untrusted until the next time
the buffer is uploaded.
(ApplyBufferDamage, ApplyUntransformedDamage): Upload entire
buffer upon untrusted damage.
* subcompositor.c (ViewAttachBuffer): Correctly determine when
to recompute view bounds.
* subsurface.c (AfterParentCommit): Unskip view first, and
commit pending state second. Explain why.
* xdg_toplevel.c (Unmap, Map): Add new "initial configure" flag.
(Commit): Use it instead of testing current_buffer. Explain
why.
(XLGetXdgToplevel): Set that flag by default.
* 12to11.conf (DRMFOURCCH): New variable.
* 12to11.man: Document new resource.
* Imakefile (GENHEADERS): Add
drm_modifiers.h.:(drm_modifiers.h): New target.
(cleandir): Clean up.
* compositor.h: Update prototypes.
* fns.c (TransformBox): Move to transform.c.
* frame_clock.c (PostEndFrame): Use 200 us, since 100 us is not
always enough.
* picture_renderer.c (struct _DrmModifierName): New structure.
(known_modifiers): New array.
(AddAdditionalModifier, ParseAdditionalModifiers)
(InitAdditionalModifiers): New functions.
(InitRenderFuncs): Call them.
(ApplyInverseTransform): Accept buffer width and height instead
of PictureBuffer. Move to transform.c.
(MaybeApplyTransform): Adjust calls.
(FindSupportedModifiers, InitDrmFormats): Stop adding the linear
format by default, and let the user specify it instead.
* subcompositor.c (InvertTransform): Move to transform.c.
* svnignore.txt: Add new generated header.
* transform.c (ApplyInverseTransform, TransformBox)
(InvertTransform): Move some functions here as they will be used
in the EGL backend.
* frame_clock.c (StartFrame): If the end frame timer is being
used to, return True and reset end_frame_called.
* subcompositor.c (SubcompositorLookupView): Fix coordinate
lookup inside subsurfaces.
* xdg_surface.c (NoteFrame): Rearrange frame callback logic.
* compositor.h: Update prototypes.
* idle_inhibit.c (DetectSurfaceIdleInhibit): Handle subsurfaces;
when an inhibitor attached to a subsurface is displayed, check
if the subsurface's root is focused or not.
(CreateInhibitor): Likewise; handle subsurfaces specially.
* subcompositor.c (ViewisVisible): New function.
* subsurface.c (struct _Subsurface): New field `mapped'.
(Commit, Teardown): Update idle inhibition when the surface is
mapped or unmapped.
(XLSubsurfaceGetRoot): New function.
* 12to11.c (XLMain): Initialize timestamp tracking.
* 12to11.man: Document *.useDirectPresentation resource.
* atoms.c (names): Add _NET_WM_PID and _NET_WM_PING.
(XLInitAtoms): Likewise.
* compositor.h (struct _RenderFuncs): Update doc of
cancel_presentation.
(enum _FrameMode): Add ModeNotifyDisablePresent.
(struct _XdgRoleList, struct _XdgWmBase): New structs.
* frame_clock.c (StartFrame): Return if the clock was really
started.
(XLFrameClockStartFrame): Likewise.
(XLInitFrameClock): Move Sync extension initialization to
InitTime.
* picture_renderer.c (struct _PresentCompletionCallback)
(struct _PictureTarget, InitSynchronizedPresentation)
(InitRenderFuncs, TargetFromDrawable, DestroyRenderTarget)
(PresentToWindow, CancelPresentationCallback, AddRenderFlag)
(HandlePresentCompleteNotify): Link structure on target. When
synchronized presentation is enabled, use the approriate msc to
present, and record the last known msc.
* run.c (HandleOneXEvent): Handle timestamp events.
* subcompositor.c (SubcompositorUpdate): Note frame with
ModeNotifyDisablePresent.
(FindSystemCounter, ValueToScalar, ScalarToValue, StartAlarms)
(HandleAlarmNotify, HandleOneXEventForTime, InitTime): New
functions.
* xdg_surface.c (struct _XdgRole): New fields `link' and
`wm_base'.
(struct _PingEvent): New structure.
(ReleaseBacking): Release all ping events.
(NoteFrame, WriteRedirectProperty): Allow unredirection under
some circumstances.
(XLGetXdgSurface): Attach wm base.
(XLXdgRoleHandlePing, ReplyPingEvent, XLXdgRoleReplyPing): New
function.
* xdg_toplevel.c (GetClientMachine): New function.
(WriteCredentialProperties): New function.
(Attach): Write credential properties.
(ReplyToPing): New function.
(XLHandleXEventForXdgToplevels): Handle ping events.
* xdg_wm.c (Pong): Reply to ping events once pong is received
from the client.
(HandleResourceDestroy): Detach all surfaces and run their ping
events.
(HandleBind): Allocate memory for XdgWmBase.
(XLXdgWmBaseSendPing): New function.
* compositor.h (XLAssert): Make a macro.
* dnd.c (HandleCirculateNotify, HandleReparentNotify): Fix NULL
checks.
(ReadProtocolProperties): Return suitable values for windows
that aren't in the cache.
* egl.c (HaveEglExtension1): Avoid redundant assignment to n.
* fns.c (XLAssert): Delete function.
* picture_renderer.c (GetRenderDevice): Remove redundant TODO.
(BufferFromShm): Assert that pict_format is non-NULL.
(ValidateShmParams): Likewise.
* pointer_constraints.c (ApplyLines): Remove redundant
assignment to i.
* renderer.c (PickRenderer): Fix build with non-GCC compilers.
* seat.c (ComputeHotspot): Return values when surface is NULL.
(XLSeatExplicitlyGrabSurface): Don't save keyboard grab state.
* shm.c (CreatePool): Close fd and return if pool could not be
allocated.
* subcompositor.c (GetContentScale): Move earlier.
(ViewDamageBuffer, ViewGetContentScale): New functions.
(SubcompositorUpdate): Remove redundant assignment.
* surface.c (ApplyViewport): Make dest_width and dest_height
double.
(ApplyDamage): Call ViewDamageBuffer.
(ScaleToWindow):
* text_input.c (HandleNewIM):
* xdg_toplevel.c (SendDecorationConfigure1, HandleWmStateChange)
(HandleAllowedActionsChange, HandleDecorationResourceDestroy):
Avoid NULL pointer dereferences in various cases.
* compositor.h (struct _RenderFuncs): Accept damage in
finish_render.
* egl.c (EglInitFuncs): Load eglSwapBuffersWithDamageEXT.
(FinishRender): Accept damage and swap only damaged area if
possible.
(UpdateBuffer): Always update textures.
* explicit_synchronization.c (XLSyncRelease): Fix comment.
* renderer.c (RenderFinishRender): Accept damage argument.
* subcompositor.c (ViewWidth, ViewHeight): Fix computation of
destination width and height when there is a content scale;
those values have already been adjusted into window coordinates.
(SubcompositorUpdate, SubcompositorExpose): Pass damage to
RenderFinishRender.
* surface.c (ApplyDamage): Fix some aspects of damage
calculation.
* xdg_surface.c (IsRoleMapped): Fix crash when destroying client
with subsurfaces.
(Commit, NoteBounds, ResizeForMap, XLXdgRoleSendConfigure)
(XLXdgRoleSetBoundsSize, XLXdgRoleResizeForMap): Really fix
window state reverting to maximized during unmaximization. This
had two causes: the first was that the window geometry would be
set even before ack_configure, which was fixed by moving setting
the window geometry into NoteBounds, and the second was that
NoteBounds would sometimes resize the window back to its old
dimensions if a commit (or subsurface update) happened between
SetBoundsSize and the configure event arriving, also confusing
the window manager.
* xdg_toplevel.c (NoteConfigureTime): Fix coding style.
(HandleConfigureEvent): Call SetBoundsSize before posting the
configure event.
* compositor.h: Update prototypes.
* dmabuf.c (MakeFeedback): Fix comment.
* shm.c (Pool): New field `flags'.
(DereferencePool, ResizePool, CreatePool): Detect whether or not
accessing a pool cannot result in SIGBUS, and refrain from
adding bus traps if that is the case.
* subcompositor.c (IsSkipped, SetSkipped, ClearSkipped): New
view state.
(SubcompositorUpdateBounds, SubcompositorUpdateBoundsForInsert)
(ViewRecomputeChildren, ViewAfterSizeUpdate, ViewMove, ViewFree)
(SubcompositorUpdate, SubcompositorExpose,
SubcompositorLookupView): Skip "skipped" views.
* subsurface.c (AfterParentCommit): Unskip views.
(Setup): Mark view as unskipped.
* 12to11.c (XLMain): Initialize wp_viewporter.
* Imakefile (ETAGS): Remove unused variable.
(SRCS, OBJS): Add wp_viewporter.c and wp_viewporter.o.
(GENHEADERS): Remove unnecessary headers.
(viewporter): New scanner target.
* README: Document support for wp_viewporter.
* compositor.h (struct _ViewportExt): New forward declaration.
(struct _DrawParams): New fields for cropping and stretching.
(struct _RenderFuncs): Describe how composite works.
(struct _BufferFuncs): Make update_buffer_for_damage take
DrawParams as an argument.
(struct _State): New fields for viewporting.
(struct _Surface): New field `viewport' and associated input
delta.
(struct _XdgRoleImplementationFuncs): New field
`is_window_mapped'. Do not commit while unmapped.
* dmabuf.c (XLInitDmabuf): Remove outdated comment.
* dnd.c (HandleMotion): Use TruncateWindowToSurface.
* egl.c (struct _EglBuffer): Add 3x3 reverse transformation
matrix.
(struct _CompositeProgram): Rename `scale' to `source'.
(Index): New macro.
(PickBetterVisual, FindVisual): Compensate for EGL picking a
non-RGBA visual.
(EglCompileCompositeProgram): Look for source, not scale.
(ComputeTransformMatrix): New function.
(Composite): Compute transformation matrix and draw using that.
(BufferFromDmaBuf, BufferFromShm): Copy identity transform and
stop setting scale.
(ReverseTransformToBox): New function.
(UpdateShmBufferIncrementally): Accept DrawParams and invert
damage according to that.
(UpdateBuffer, UpdateBufferForDamage): Pass draw params to the
incremental buffer update function.
* fns.c (XLExtendRegion): New function.
* frame_clock.c (CurrentHighPrecisionTimestamp): Delete
function.
(HighPrecisionTimestamp, HighPrecisionTimestamp32): New
functions.
(PostEndFrame): Handle X server time truncation to 32 bits.
(XLFrameClockFreeze): Remove trailing whitespace.
* picture_renderer.c (GetSourceX, GetSourceY, CompareStretch):
New functions.
(MaybeApplyTransform): Check more values before applying
transformations. Then, handle stretch and offset.
* positioner.c (GetAdjustmentOffset, ApplyConstraintAdjustment)
(XLPositionerCalculateGeometry): Scale coordinates using new
functions.
* renderer.c (RenderUpdateBufferForDamage): Accept DrawParams
instead of scale.
* shaders.txt (Composite Rectangle Fragment Shader RGBA)
(Composite Rectangle Fragment Shader RGBX)
(Composite Rectangle Fragment Shader External): Stop
transforming texcoords.
(Composite Rectangle Vertex Shader): Transform texcoords in the
vertex shader instead.
* subcompositor.c (IsViewported, SetViewported,
ClearViewported): New functions.
(struct _View): New fields for tracking viewports and fractional
offsets.
(ViewAttachBuffer): Do not garbage upon buffer size change if a
viewport is set.
(ViewMoveFractional): New function.
(ViewDamage): Describe what the damage is and is not transformed
by.
(GetContentScale): New function.
(ViewWidth, ViewHeight): Apply viewport.
(ViewSetScale): Use ViewAfterSizeUpdate instead of duplicating
code.
(ViewSetViewport, ViewClearViewport): New functions.
(ViewComputeTransform): Compute transform for viewports. New
arg draw; use it to determine whether or not to include a
fractional offset.
(IntersectBoxes): Fix intersection calculation.
(SubcompositorUpdate): Don't keep calling ViewWidth and
ViewHeight in a loop.
(SubcompositorExpose): Adjust for changes to buffer damage
uploading.
* subsurface.c (MoveFractional): New function. Handle
fractional offsets after scaling.
(MaybeUpdateOutputs, AfterParentCommit, Setup, Rescale): Use
that function to move the subsurface instead.
* surface.c (ApplyScale): Update comment.
(ApplyViewport, CheckViewportValues): New functions.
(HandleScaleChanged): Apply the viewport as well upon scale
change.
(ApplyDamage): Improve damage calculation for viewported
surfaces.
(SavePendingState, InternalCommit): Save and commit viewport
state; check old values upon buffer commit.
(InitState): Initialize viewport to initial values.
(XLSurfaceRunFrameCallbacks): Handle overflows of 32-bit time at
the 49-day mark.
(SurfaceToWindow, ScaleToWindow, WindowToSurface, ScaleToSurface)
(TruncateScaleToWindow, TruncateScaleToWindow)
(TruncateWindowToSurface, TruncateScaleToSurface): New functions
for handling scale.
* xdg_popup.c (MoveWindow, IsWindowMapped, XLGetXdgPopup):
* xdg_surface.c (IsRoleMapped, Commit, Subframe)
(GetResizeDimensions, XLXdgRoleCalcNewWindowSize):
* xdg_toplevel.c (IsWindowMapped, NoteConfigureTime, SendStates)
(RecordStateSize, HandleWindowGeometryChange, NoteWindowPreResize)
(XLGetXdgToplevel): Use them instead of manually multiplying
with the factor.
* 12to11.c (MakeColormap): Delete function.
(XLMain): Stop making colormap here.
* compositor.h (ImmediateRelease): New flag.
(struct _BufferFuncs): New field can_release_now.
(struct _State): New flag `BufferAlreadyReleased'.
* egl.c (struct _CompositeProgram): New field `invert_y'.
(EglCompileCompositeProgram): Get new uniform index.
(Composite): Apply InvertY.
(egl_render_funcs): Set ImmediateRelease flag.
(BufferFromDmaBuf): Set InvertY flag if set.
(UpdateTexture, UpdateShmBufferIncrementally): Set CanRelease
flag on SHM buffers.
(UpdateBuffer): Don't update if damage is empty.
(CanReleaseNow): New function.
(egl_buffer_funcs): Add CanReleaseNow.
* picture_renderer.c (MakeCheckWindow): New function.
(FindSupportedModifiers): Use a more similar window to look for
modifiers.
(CanReleaseNow): New function.
(picture_buffer_funcs): Add CanReleaseNow.
* renderer.c (RenderCanReleaseNow): New wrapper function.
(InstallRenderer): Create colormaps here, so the buffer init
function can get it.
* shaders.txt (Composite Rectangle Fragment Shader RGBA)
(Composite Rectangle Fragment Shader RGBX)
(Composite Rectangle Fragment Shader External): New uniform
`invert_y'.
(main): Use it.
* subcompositor.c (SubcompositorUpdate): Always update attached
buffer from damage, even if damage is empty.
* surface.c (TryEarlyRelease): New function.
(InternalCommit): Call it. Also, do not call role
release_buffer hook if ImmediateRelease is specified by the
renderer.
(SavePendingState): Likewise, release buffers immediately if
possible.
EGL support is still incomplete; stuff like scaling is missing.
* 12to11.c (PickVisual, XLMain): Remove function. Initialize
renderers, and rely on that to initialize the visuals.
* 12to11.man: Document new environment variables.
* Imakefile (SRCS, OBJS): Add picture_renderer.c and renderer.c
and their associated objects.
(GENHEADERS): New variable for generated headers.
(EGL_SRCS, EGL_OBJS): New variables.
(LOCAL_LIBRARIES, SRCS, OBJS, DEFINES): [HaveEglSupport]: Add
EGL defines, libraries, and objects.:(shaders.h): New rule.
(depend, cleandir): Depend on generated headers and SRCs.
$($(OBJS)): Depend on $(GENHEADERS).
* README: Write how to build with EGL support and update content
descriptions.
* buffer.c (XLPictureFromBuffer): Delete function.
(XLRenderBufferFromBuffer): New function.
(XLPixmapFromBuffer): Delete function.
* compositor.h (enum _Operation, struct _SharedMemoryAttributes)
(struct _DmaBufAttributes, union _RenderTarget)
(union _RenderBuffer, struct _RenderFuncs, struct _DrmFormat)
(struct _ShmFormat, struct _BufferFuncs, struct
_ExtBufferFuncs): New structures.
(Fallthrough): New define. Define to __attribute__
((fallthrough)) wherever supported. Replace uses of Picture
with RenderBuffer.
* dmabuf.c (struct _DrmFormatInfo): Remove structures.
(struct _BufferParams): Remove link.
(struct _Buffer): Replace pixmap and picture with render buffer
object.
(dri3_opcode, all_formats, pending_success, next_roundtrip_id)
(round_trip_window): Delete.
(ReleaseBufferParams, HandleParamsResourceDestroy, ForceRoundTrip)
(DepthForFormat, XLHandleErrorForDmabuf, PictFormatForFormat)
(DestroyBacking, GetPictureFunc, GetPixmapFunc, GetBufferFunc)
(CreateBufferFor, ModifierHigh, FinishBufferCreation)
(XLHandleOneXEventForDmabuf, CreateHeader, Create, CreateImmed)
(FindFormatMatching, FindSupportedModifiers, FindSupportedFormats)
(SendSupportedFormats, HandleBind, InitDrmDevice, WriteFormatTable)
(ReallyInitDmabuf, ReadSupportedFormats, XLInitDmabuf): Remove
various functions and reimplement as a wrapper around the
renderer abstraction, instead of DRI3.
* fns.c (struct _Busfault): New structure.
(busfault_tree, bus_handler_installed): New variables.
(GetHeight, FixHeights, RotateLeft, RotateRight, RebalanceBusfault)
(RecordBusfault, DetectBusfault, DeleteMin, RemoveBusfault)
(HandleBusfault, MaybeInstallBusHandler, BlockSigbus)
(UnblockSigbus, XLRecordBusfault, XLRemoveBusfaults): New
functions to store non-overlapping regions of mapped memory in
an AVL tree, and to ignore SIGBUS events that trap within.
* icon_surface.c (struct _IconSurface): Replace picture with
rendering target.
(ReleaseBacking, XLGetIconSurface): Use rendering targets
instead of pictures.
* libraries.def: Add defines for EGL.
* run.c (HandleOneXEvent): Replace old dmabuf code with renderer
code.
* seat.c (CursorFromRole, PictureForCursor, ApplyCursor)
(UpdateCursorFromSubcompositor, Subframe, EndSubframe): Rewrite
cursor code to use rendering targets and not pictures.
* shm.c (Buffer, DereferencePool): Remove SIGBUS protection.
(DereferenceBuffer): Reimplement in terms of renderer functions.
(GetPictureFunc): Delete function.
(GetBufferFunc): New function.
(GetPixmapFunc): Delete function.
(PrintBuffer): Remove now-broken implementation.
(DepthForFormat, PictFormatForFormat): Delete functions, as they
are now part of the rendering backend.
(IsFormatSupported): New function.
(CreateBuffer): Reimplement in terms of renderer functions.
(ResizePool): Change SIGBUS protection for resize.
(CreatePool): Protect buffer data from SIGBUS should a client
truncate the file.
(PostFormats): Reimplement in terms of RenderGetShmFormats.
(XLInitShm): Stop initializing MIT-SHM.
* subcompositor.c (IsTargetAttached): New flag and associated
macros.
(struct _View): Remove useless field.
(struct _Subcompositor): Change target to RenderTarget. Add
fields for prior damage.
(MakeSubcompositor): Initialize new fields.
(SubcompositorSetTarget): Accept RenderTarget, not picture, and
set target attached flag.
(ViewGetTransform): Delete function.
(ViewApplyTransform): New function.
(FillBoxesWithTransparency): Reimplement in terms of renderer
functions.
(StorePreviousDamage): New function.
(SubcompositorUpdate): Reimplement in terms of renderer
functions. Also, learn to deal with situations where the buffer
reflects the state 1 to 2 swaps ago.
(SubcompositorExpose): Reimplement in terms of renderer
functions.
(SubcompositorFree): Free new fields.
(SubcompositorInit): Remove no longer required initialization of
identity matrix.
* xdata.c (ReceiveBody): Fix coding style.
* xdg_surface.c (struct _XdgRole, ReleaseBacking,
XLGetXdgSurface): Switch from pictures to RenderTargets.
* xerror.c (ErrorHandler): Handle errors for picture renderer
instead of dmabuf.c.