forked from 12to11/12to11
13 commits
Author | SHA1 | Message | Date | |
---|---|---|---|---|
![]() |
c4f2e07a4b |
Detect idle inhibition on subsurfaces
* compositor.h: Update prototypes. * idle_inhibit.c (DetectSurfaceIdleInhibit): Handle subsurfaces; when an inhibitor attached to a subsurface is displayed, check if the subsurface's root is focused or not. (CreateInhibitor): Likewise; handle subsurfaces specially. * subcompositor.c (ViewisVisible): New function. * subsurface.c (struct _Subsurface): New field `mapped'. (Commit, Teardown): Update idle inhibition when the surface is mapped or unmapped. (XLSubsurfaceGetRoot): New function. |
||
![]() |
d143b45496 |
Implement _NET_WM_PING and some WIP Present code
* 12to11.c (XLMain): Initialize timestamp tracking. * 12to11.man: Document *.useDirectPresentation resource. * atoms.c (names): Add _NET_WM_PID and _NET_WM_PING. (XLInitAtoms): Likewise. * compositor.h (struct _RenderFuncs): Update doc of cancel_presentation. (enum _FrameMode): Add ModeNotifyDisablePresent. (struct _XdgRoleList, struct _XdgWmBase): New structs. * frame_clock.c (StartFrame): Return if the clock was really started. (XLFrameClockStartFrame): Likewise. (XLInitFrameClock): Move Sync extension initialization to InitTime. * picture_renderer.c (struct _PresentCompletionCallback) (struct _PictureTarget, InitSynchronizedPresentation) (InitRenderFuncs, TargetFromDrawable, DestroyRenderTarget) (PresentToWindow, CancelPresentationCallback, AddRenderFlag) (HandlePresentCompleteNotify): Link structure on target. When synchronized presentation is enabled, use the approriate msc to present, and record the last known msc. * run.c (HandleOneXEvent): Handle timestamp events. * subcompositor.c (SubcompositorUpdate): Note frame with ModeNotifyDisablePresent. (FindSystemCounter, ValueToScalar, ScalarToValue, StartAlarms) (HandleAlarmNotify, HandleOneXEventForTime, InitTime): New functions. * xdg_surface.c (struct _XdgRole): New fields `link' and `wm_base'. (struct _PingEvent): New structure. (ReleaseBacking): Release all ping events. (NoteFrame, WriteRedirectProperty): Allow unredirection under some circumstances. (XLGetXdgSurface): Attach wm base. (XLXdgRoleHandlePing, ReplyPingEvent, XLXdgRoleReplyPing): New function. * xdg_toplevel.c (GetClientMachine): New function. (WriteCredentialProperties): New function. (Attach): Write credential properties. (ReplyToPing): New function. (XLHandleXEventForXdgToplevels): Handle ping events. * xdg_wm.c (Pong): Reply to ping events once pong is received from the client. (HandleResourceDestroy): Detach all surfaces and run their ping events. (HandleBind): Allocate memory for XdgWmBase. (XLXdgWmBaseSendPing): New function. |
||
![]() |
167001689a |
Fix bugs discovered by static analyzers and fix buffer damage calculation
* compositor.h (XLAssert): Make a macro. * dnd.c (HandleCirculateNotify, HandleReparentNotify): Fix NULL checks. (ReadProtocolProperties): Return suitable values for windows that aren't in the cache. * egl.c (HaveEglExtension1): Avoid redundant assignment to n. * fns.c (XLAssert): Delete function. * picture_renderer.c (GetRenderDevice): Remove redundant TODO. (BufferFromShm): Assert that pict_format is non-NULL. (ValidateShmParams): Likewise. * pointer_constraints.c (ApplyLines): Remove redundant assignment to i. * renderer.c (PickRenderer): Fix build with non-GCC compilers. * seat.c (ComputeHotspot): Return values when surface is NULL. (XLSeatExplicitlyGrabSurface): Don't save keyboard grab state. * shm.c (CreatePool): Close fd and return if pool could not be allocated. * subcompositor.c (GetContentScale): Move earlier. (ViewDamageBuffer, ViewGetContentScale): New functions. (SubcompositorUpdate): Remove redundant assignment. * surface.c (ApplyViewport): Make dest_width and dest_height double. (ApplyDamage): Call ViewDamageBuffer. (ScaleToWindow): * text_input.c (HandleNewIM): * xdg_toplevel.c (SendDecorationConfigure1, HandleWmStateChange) (HandleAllowedActionsChange, HandleDecorationResourceDestroy): Avoid NULL pointer dereferences in various cases. |
||
![]() |
98bbad068c |
Implement support for zwp_pointer_constraints_v1
* 12to11.c (XLMain): Initialize pointer constraints. * 12to11.conf: Add Emacs local variables section. * 12to11.man: Document new protocol. * Imakefile (SRCS): Add pointer_constraints.c. (OBJS): Add pointer_constraints.o. (pointer-constraints-unstable-v1): New scanner target. * README: Update accordingly. * compositor.h (enum _ClientDataType): Add PointerConfinementData. * dmabuf.c (struct _BufferParams): Rearrange for alignment. (struct _Buffer): Rearrange for alignment. * dnd.c (struct _DndState, struct _DragState) (struct _WindowCacheEntry): * seat.c (struct _SeatCursor, struct _ScrollValuator) (struct _SeatClientInfo, struct _Seat): Rearrange for alignment. (SendMotion): Do not send pointer motion to locked seats. (CheckPointerBarrier): New function. (EnteredSurface, DispatchMotion): Check for pointer confinement changes. (XLSeatGetPointerDevice): New function. (XLPointerGetSeat, XLSeatGetMouseData, XLSeatLockPointer) (XLSeatUnlockPointer): New functions. * shm.c (HandleResourceDestroy, CreatePool, HandleBind): Remove redundant `all_shms' field. * subcompositor.c (struct _View): New function `maybe_resized'. (ViewAfterSizeUpdate): Call it if necessary. (ViewAttachBuffer): Update a comment. (ViewSetMaybeResizedFunction): New function. * subsurface.c (MoveFractional): * surface.c (ApplyInputRegion, HandleScaleChanged, MaybeResized) (XLCreateSurface, XLWindowFromSurface): Update pointer constraints. * xdata.c (struct _ReadTargetsData, struct _ConversionTransferInfo) (struct _TargetMappingTable): Rearrange for alignment. (XLInitXData): Require fixes 1.5. * xdg_surface.c (struct _XdgRole): Rearrange fr alignment. (AckConfigure): Fix serial monotonicity checking. (NoteConfigure): Update pointer constraints. * xdg_toplevel.c (struct _XdgToplevel): Rearrange for alignment. |
||
![]() |
713eb811ea |
Add support for DRM leasing and significantly rework composition code
* 12to11.c (HandleCmdline): Improve messages printed during -help. (XLMain): Initialize DRM leasing. * 12to11.man: Document changes. * Imakefile (LOCAL_LIBRARIES): Add xcb-randr, xf86drm and XPresent. (SRCS): Add drm_lease.c. (OBJS): Add drm_lease.o. * atoms.c (names): Add CONNECTOR_ID. (CONNECTOR_ID): New atom. (XLInitAtoms): Intern CONNECTOR_ID. * compositor.h (struct _RenderFuncs): Require event mask to be passed to target_from_window. New functions `set_standard_event_mask', `present_to_window', `cancel_presentation_callback', and `cancel_presentation'. (struct _BufferFuncs): Move buffer release machinery here. (enum _FrameMode): New enum. * egl.c (TargetFromWindow, SetStandardEventMask, egl_render_funcs): Adjust functions accordingly. * frame_clock.c (struct _FrameClock): New fields `end_frame_called' and `pending_sync_value'. (HandleEndFrame, PostEndFrame, StartFrame, EndFrame): Clean up frame synchronization code. Do not end upon predicted presentation time if EndFrame was not called in time. (FreezeForValue): New function. (XLFrameClockHandleFrameEvent): Defer actually freezing until StartFrame happens. (XLFrameClockGetFrameTime): New function. * icon_surface.c (ReleaseBuffer): Use RenderWaitForIdle. (RunFrameCallbacks, AfterFrame): Pass frame clock to callbacks. Use frame time if available. (XLGetIconSurface): Require wait_for_idle to work. * output.c (change_hook): New hook. (XLHandleOneXEventForOutputs): Run hook if set. (XLOutputSetChangeFunction): New function. (XLInitRROutputs): Select for RRResourceChangeNotify if providers are supported. * picture_renderer.c (struct _PresentRecord) (struct _BufferActivityRecord, struct _IdleCallback) (struct _PictureBuffer, struct _PictureTarget) (struct _DrmFormatInfo, struct _DmaBufRecord) (struct _PresentCompletionCallback): New record structures. (all_formats, SendRoundtripMessage, FindBufferActivityRecord) (RecordBufferActivity, RunIdleCallbacks, MaybeRunIdleCallbacks) (UnlinkActivityRecord, HandleActivityEvent, InitRenderFuncs) (TargetFromDrawable, TargetFromPixmap, TargetFromWindow) (SetStandardEventMask, NoteTargetSize, PictureFromTarget) (DestroyRenderTarget, FillBoxesWithTransparency) (ServerRegionFromRegion, ClearRectangle, Composite) (FindPresentRecord, AllocateRecord, PresentToWindow) (CancelPresentationCallback, CancelPresentation) (picture_render_funcs, FindSupportedModifiers, InitDrmFormats) (PictFormatIsPresentable, BufferFromDmaBuf, FinishDmaBufRecord) (BufferFromDmaBufAsync, BufferFromShm, BufferFromSinglePixel) (FreeShmBuffer, FreeDmabufBuffer, FreeSinglePixelBuffer) (AddIdleCallback, CancelIdleCallback, IsBufferIdle) (IdleEventPredicate, WaitForIdle, SetNeedWaitForIdle) (picture_buffer_funcs, HandlePresentCompleteNotify) (HandlePresentIdleNotify, HandlePresentationEvent) (HandleOneXEventForPictureRenderer, InitPictureRenderer): Allow presenting pixmaps directly, and move buffer release tracking machinery here. * renderer.c (RenderTargetFromWindow): Update signature. (RenderPresentToWindow, RenderCancelPresentationCallback) (RenderCancelPresentation, RenderAddIdleCallback) (RegisterStaticRenderer): New wrapper functions. * run.c (HandleOneXEvent): Handle picture renderer events earlier. * seat.c (MaybeCreateCursor): Require wait_for_idle. (ReleaseBuffer): Wait for buffer to become idle on each target in the cursor ring. * subcompositor.c (struct _Subcompositor): New callback `note_frame'. (SubcompositorSetNoteFrameCallback, NoViewsAfter) (PresentCompletedCallback): New functions. (SubcompositorUpdate): Try to present the buffer if possible, and run completion callbacks. (SubcompositorFree): Free presentation key. * surface.c (XLSurfaceRunFrameCallbacksMs): New function. * text_input.c: Improve commentary. * xdg-shell.xml: Update from wayland-protocols. * xdg_surface.c (struct _XdgRole): New fields `pending_frame', `last_specified_serial'. (struct _ReleaseLaterRecord): Replace free function with idle callback key and xdg role pointers. (RemoveRecord): Delete function. (FreeRecords): Stop cancelling buffer destroy listener. (ReleaseLaterExtBufferFunc): Delete function. (RunFrameCallbacks): Use frame clock time if it is set. (HandleReleaseLaterMessage): Delete function. (BufferIdleCallback): New function. (ReleaseLater): Delete function. (XLHandleXEventForXdgSurfaces): Stop handling buffer release events here. (AckConfigure): Improve debug code and reject duplicate serials. (Commit): Unfreeze earlier; also, in general... (NoteFrame): Move frame handling implementation here. (ReleaseBuffer, Subframe, EndSubframe, AfterFrame, ResizeForMap) (SelectExtraEvents): Set standard event mask. (XLGetXdgSurface, XLXdgRoleSendConfigure): ...Replace frame clock logic with that in NoteFrame. |
||
![]() |
666947c94d |
Minor fixes to EGL renderer and toplevel resizing
* compositor.h (struct _RenderFuncs): Accept damage in finish_render. * egl.c (EglInitFuncs): Load eglSwapBuffersWithDamageEXT. (FinishRender): Accept damage and swap only damaged area if possible. (UpdateBuffer): Always update textures. * explicit_synchronization.c (XLSyncRelease): Fix comment. * renderer.c (RenderFinishRender): Accept damage argument. * subcompositor.c (ViewWidth, ViewHeight): Fix computation of destination width and height when there is a content scale; those values have already been adjusted into window coordinates. (SubcompositorUpdate, SubcompositorExpose): Pass damage to RenderFinishRender. * surface.c (ApplyDamage): Fix some aspects of damage calculation. * xdg_surface.c (IsRoleMapped): Fix crash when destroying client with subsurfaces. (Commit, NoteBounds, ResizeForMap, XLXdgRoleSendConfigure) (XLXdgRoleSetBoundsSize, XLXdgRoleResizeForMap): Really fix window state reverting to maximized during unmaximization. This had two causes: the first was that the window geometry would be set even before ack_configure, which was fixed by moving setting the window geometry into NoteBounds, and the second was that NoteBounds would sometimes resize the window back to its old dimensions if a commit (or subsurface update) happened between SetBoundsSize and the configure event arriving, also confusing the window manager. * xdg_toplevel.c (NoteConfigureTime): Fix coding style. (HandleConfigureEvent): Call SetBoundsSize before posting the configure event. |
||
![]() |
085f493150 |
Fix subsurface visibility lifecycle
* compositor.h: Update prototypes. * dmabuf.c (MakeFeedback): Fix comment. * shm.c (Pool): New field `flags'. (DereferencePool, ResizePool, CreatePool): Detect whether or not accessing a pool cannot result in SIGBUS, and refrain from adding bus traps if that is the case. * subcompositor.c (IsSkipped, SetSkipped, ClearSkipped): New view state. (SubcompositorUpdateBounds, SubcompositorUpdateBoundsForInsert) (ViewRecomputeChildren, ViewAfterSizeUpdate, ViewMove, ViewFree) (SubcompositorUpdate, SubcompositorExpose, SubcompositorLookupView): Skip "skipped" views. * subsurface.c (AfterParentCommit): Unskip views. (Setup): Mark view as unskipped. |
||
![]() |
4d2e85d002 |
Implement wp_viewporter support and fix scaling for fractional values
* 12to11.c (XLMain): Initialize wp_viewporter. * Imakefile (ETAGS): Remove unused variable. (SRCS, OBJS): Add wp_viewporter.c and wp_viewporter.o. (GENHEADERS): Remove unnecessary headers. (viewporter): New scanner target. * README: Document support for wp_viewporter. * compositor.h (struct _ViewportExt): New forward declaration. (struct _DrawParams): New fields for cropping and stretching. (struct _RenderFuncs): Describe how composite works. (struct _BufferFuncs): Make update_buffer_for_damage take DrawParams as an argument. (struct _State): New fields for viewporting. (struct _Surface): New field `viewport' and associated input delta. (struct _XdgRoleImplementationFuncs): New field `is_window_mapped'. Do not commit while unmapped. * dmabuf.c (XLInitDmabuf): Remove outdated comment. * dnd.c (HandleMotion): Use TruncateWindowToSurface. * egl.c (struct _EglBuffer): Add 3x3 reverse transformation matrix. (struct _CompositeProgram): Rename `scale' to `source'. (Index): New macro. (PickBetterVisual, FindVisual): Compensate for EGL picking a non-RGBA visual. (EglCompileCompositeProgram): Look for source, not scale. (ComputeTransformMatrix): New function. (Composite): Compute transformation matrix and draw using that. (BufferFromDmaBuf, BufferFromShm): Copy identity transform and stop setting scale. (ReverseTransformToBox): New function. (UpdateShmBufferIncrementally): Accept DrawParams and invert damage according to that. (UpdateBuffer, UpdateBufferForDamage): Pass draw params to the incremental buffer update function. * fns.c (XLExtendRegion): New function. * frame_clock.c (CurrentHighPrecisionTimestamp): Delete function. (HighPrecisionTimestamp, HighPrecisionTimestamp32): New functions. (PostEndFrame): Handle X server time truncation to 32 bits. (XLFrameClockFreeze): Remove trailing whitespace. * picture_renderer.c (GetSourceX, GetSourceY, CompareStretch): New functions. (MaybeApplyTransform): Check more values before applying transformations. Then, handle stretch and offset. * positioner.c (GetAdjustmentOffset, ApplyConstraintAdjustment) (XLPositionerCalculateGeometry): Scale coordinates using new functions. * renderer.c (RenderUpdateBufferForDamage): Accept DrawParams instead of scale. * shaders.txt (Composite Rectangle Fragment Shader RGBA) (Composite Rectangle Fragment Shader RGBX) (Composite Rectangle Fragment Shader External): Stop transforming texcoords. (Composite Rectangle Vertex Shader): Transform texcoords in the vertex shader instead. * subcompositor.c (IsViewported, SetViewported, ClearViewported): New functions. (struct _View): New fields for tracking viewports and fractional offsets. (ViewAttachBuffer): Do not garbage upon buffer size change if a viewport is set. (ViewMoveFractional): New function. (ViewDamage): Describe what the damage is and is not transformed by. (GetContentScale): New function. (ViewWidth, ViewHeight): Apply viewport. (ViewSetScale): Use ViewAfterSizeUpdate instead of duplicating code. (ViewSetViewport, ViewClearViewport): New functions. (ViewComputeTransform): Compute transform for viewports. New arg draw; use it to determine whether or not to include a fractional offset. (IntersectBoxes): Fix intersection calculation. (SubcompositorUpdate): Don't keep calling ViewWidth and ViewHeight in a loop. (SubcompositorExpose): Adjust for changes to buffer damage uploading. * subsurface.c (MoveFractional): New function. Handle fractional offsets after scaling. (MaybeUpdateOutputs, AfterParentCommit, Setup, Rescale): Use that function to move the subsurface instead. * surface.c (ApplyScale): Update comment. (ApplyViewport, CheckViewportValues): New functions. (HandleScaleChanged): Apply the viewport as well upon scale change. (ApplyDamage): Improve damage calculation for viewported surfaces. (SavePendingState, InternalCommit): Save and commit viewport state; check old values upon buffer commit. (InitState): Initialize viewport to initial values. (XLSurfaceRunFrameCallbacks): Handle overflows of 32-bit time at the 49-day mark. (SurfaceToWindow, ScaleToWindow, WindowToSurface, ScaleToSurface) (TruncateScaleToWindow, TruncateScaleToWindow) (TruncateWindowToSurface, TruncateScaleToSurface): New functions for handling scale. * xdg_popup.c (MoveWindow, IsWindowMapped, XLGetXdgPopup): * xdg_surface.c (IsRoleMapped, Commit, Subframe) (GetResizeDimensions, XLXdgRoleCalcNewWindowSize): * xdg_toplevel.c (IsWindowMapped, NoteConfigureTime, SendStates) (RecordStateSize, HandleWindowGeometryChange, NoteWindowPreResize) (XLGetXdgToplevel): Use them instead of manually multiplying with the factor. |
||
![]() |
7f33ba9ae3 |
Improve handling buffer scale factors
* compositor.h (struct _DrawParams): New structure. (struct _RenderFuncs): Remove `apply_transform' and `reset_transform'. Make `composite' accept DrawParams. (struct _BufferFuncs): Give scale to update_buffer_for_damage. (struct _Surface): New field `factor'. (struct _RoleFuncs): New callback `parent_rescale'. * dnd.c (HandleMotion): Fix some aspects of scale handling. * egl.c (struct _EglBuffer): Remove `scale' field. (ApplyTransform): Delete function. (Composite): Pass scale specified in params as uniform to program. (ResetTransform): Delete function. (egl_render_funcs): Delete apply_transform and reset_transform. (BufferFromDmaBuf, BufferFromShm): Stop setting scale attribute. (UpdateBufferForDamage): Accept new arg `scale' and use it. * picture_renderer.c (struct _PictureBuffer): New structure. Store picture and last seen draw parameters. (ApplyTransform): Delete function. (GetScale): New function. (MaybeApplyTransform): New function. (Composite): Recompute and set pictures if draw parameters change. (ResetTransform): Delete function. (picture_render_funcs): Remove unused hooks. (BufferFromDmaBuf, FinishDmaBufRecord, BufferFromShm) (FreeShmBuffer, FreeDmabufBuffer): Replace xid with wrapper structure. * positioner.c (TryFlipX, TryFlipY, GetAdjustmentOffset) (ApplyConstraintAdjustment): * renderer.c (RenderApplyTransform, RenderComposite) (RenderResetTransform, RenderFinishRender) (RenderUpdateBufferForDamage): * seat.c (UpdateCursorOutput, ComputeHotspot, HandleRawButton) (TransformToView, DispatchEntryExit, DispatchMotion, CancelGrab) (DispatchButton, ForceEntry): * subcompositor.c (GetTxTy, ViewApplyTransform, ViewHaveTransform) (ViewComputeTransform, SubcompositorUpdate, SubcompositorExpose): * subsurface.c (MaybeUpdateOutputs, AfterParentCommit, Rescale) (Teardown, GetSubsurface, XLUpdateOutputsForChildren): Use surface-specific scale factors. * surface.c (ApplyScale): Compute a new scale factor to convert between window and surface scale. (ApplyOpaqueRegion, ApplyInputRegion, HandleScaleChanged) (ApplySurfaceDamage, InternalCommit, XLCreateSurface): Use new factors instead. * xdg_popup.c (MoveWindow): * xdg_surface.c (GetResizeDimensions, XLXdgRoleCalcNewWindowSize): * xdg_toplevel.c (NoteConfigureTime, SendStates, RecordStateSize) (HandleWindowGeometryChange, NoteWindowPreResize): Use surface-specific scale factors. |
||
![]() |
86216a1164 |
Speed up compositing
* subcompositor.c (IntersectBoxes): New function. (SubcompositorUpdate): Intersect boxes instead of regions when updating from global update region. |
||
![]() |
459de34ca7 |
Implement various improvements to egl renderer
* 12to11.c (MakeColormap): Delete function. (XLMain): Stop making colormap here. * compositor.h (ImmediateRelease): New flag. (struct _BufferFuncs): New field can_release_now. (struct _State): New flag `BufferAlreadyReleased'. * egl.c (struct _CompositeProgram): New field `invert_y'. (EglCompileCompositeProgram): Get new uniform index. (Composite): Apply InvertY. (egl_render_funcs): Set ImmediateRelease flag. (BufferFromDmaBuf): Set InvertY flag if set. (UpdateTexture, UpdateShmBufferIncrementally): Set CanRelease flag on SHM buffers. (UpdateBuffer): Don't update if damage is empty. (CanReleaseNow): New function. (egl_buffer_funcs): Add CanReleaseNow. * picture_renderer.c (MakeCheckWindow): New function. (FindSupportedModifiers): Use a more similar window to look for modifiers. (CanReleaseNow): New function. (picture_buffer_funcs): Add CanReleaseNow. * renderer.c (RenderCanReleaseNow): New wrapper function. (InstallRenderer): Create colormaps here, so the buffer init function can get it. * shaders.txt (Composite Rectangle Fragment Shader RGBA) (Composite Rectangle Fragment Shader RGBX) (Composite Rectangle Fragment Shader External): New uniform `invert_y'. (main): Use it. * subcompositor.c (SubcompositorUpdate): Always update attached buffer from damage, even if damage is empty. * surface.c (TryEarlyRelease): New function. (InternalCommit): Call it. Also, do not call role release_buffer hook if ImmediateRelease is specified by the renderer. (SavePendingState): Likewise, release buffers immediately if possible. |
||
![]() |
b4ee06589e |
Add support for EGL, for YUV image formats
EGL support is still incomplete; stuff like scaling is missing. * 12to11.c (PickVisual, XLMain): Remove function. Initialize renderers, and rely on that to initialize the visuals. * 12to11.man: Document new environment variables. * Imakefile (SRCS, OBJS): Add picture_renderer.c and renderer.c and their associated objects. (GENHEADERS): New variable for generated headers. (EGL_SRCS, EGL_OBJS): New variables. (LOCAL_LIBRARIES, SRCS, OBJS, DEFINES): [HaveEglSupport]: Add EGL defines, libraries, and objects.:(shaders.h): New rule. (depend, cleandir): Depend on generated headers and SRCs. $($(OBJS)): Depend on $(GENHEADERS). * README: Write how to build with EGL support and update content descriptions. * buffer.c (XLPictureFromBuffer): Delete function. (XLRenderBufferFromBuffer): New function. (XLPixmapFromBuffer): Delete function. * compositor.h (enum _Operation, struct _SharedMemoryAttributes) (struct _DmaBufAttributes, union _RenderTarget) (union _RenderBuffer, struct _RenderFuncs, struct _DrmFormat) (struct _ShmFormat, struct _BufferFuncs, struct _ExtBufferFuncs): New structures. (Fallthrough): New define. Define to __attribute__ ((fallthrough)) wherever supported. Replace uses of Picture with RenderBuffer. * dmabuf.c (struct _DrmFormatInfo): Remove structures. (struct _BufferParams): Remove link. (struct _Buffer): Replace pixmap and picture with render buffer object. (dri3_opcode, all_formats, pending_success, next_roundtrip_id) (round_trip_window): Delete. (ReleaseBufferParams, HandleParamsResourceDestroy, ForceRoundTrip) (DepthForFormat, XLHandleErrorForDmabuf, PictFormatForFormat) (DestroyBacking, GetPictureFunc, GetPixmapFunc, GetBufferFunc) (CreateBufferFor, ModifierHigh, FinishBufferCreation) (XLHandleOneXEventForDmabuf, CreateHeader, Create, CreateImmed) (FindFormatMatching, FindSupportedModifiers, FindSupportedFormats) (SendSupportedFormats, HandleBind, InitDrmDevice, WriteFormatTable) (ReallyInitDmabuf, ReadSupportedFormats, XLInitDmabuf): Remove various functions and reimplement as a wrapper around the renderer abstraction, instead of DRI3. * fns.c (struct _Busfault): New structure. (busfault_tree, bus_handler_installed): New variables. (GetHeight, FixHeights, RotateLeft, RotateRight, RebalanceBusfault) (RecordBusfault, DetectBusfault, DeleteMin, RemoveBusfault) (HandleBusfault, MaybeInstallBusHandler, BlockSigbus) (UnblockSigbus, XLRecordBusfault, XLRemoveBusfaults): New functions to store non-overlapping regions of mapped memory in an AVL tree, and to ignore SIGBUS events that trap within. * icon_surface.c (struct _IconSurface): Replace picture with rendering target. (ReleaseBacking, XLGetIconSurface): Use rendering targets instead of pictures. * libraries.def: Add defines for EGL. * run.c (HandleOneXEvent): Replace old dmabuf code with renderer code. * seat.c (CursorFromRole, PictureForCursor, ApplyCursor) (UpdateCursorFromSubcompositor, Subframe, EndSubframe): Rewrite cursor code to use rendering targets and not pictures. * shm.c (Buffer, DereferencePool): Remove SIGBUS protection. (DereferenceBuffer): Reimplement in terms of renderer functions. (GetPictureFunc): Delete function. (GetBufferFunc): New function. (GetPixmapFunc): Delete function. (PrintBuffer): Remove now-broken implementation. (DepthForFormat, PictFormatForFormat): Delete functions, as they are now part of the rendering backend. (IsFormatSupported): New function. (CreateBuffer): Reimplement in terms of renderer functions. (ResizePool): Change SIGBUS protection for resize. (CreatePool): Protect buffer data from SIGBUS should a client truncate the file. (PostFormats): Reimplement in terms of RenderGetShmFormats. (XLInitShm): Stop initializing MIT-SHM. * subcompositor.c (IsTargetAttached): New flag and associated macros. (struct _View): Remove useless field. (struct _Subcompositor): Change target to RenderTarget. Add fields for prior damage. (MakeSubcompositor): Initialize new fields. (SubcompositorSetTarget): Accept RenderTarget, not picture, and set target attached flag. (ViewGetTransform): Delete function. (ViewApplyTransform): New function. (FillBoxesWithTransparency): Reimplement in terms of renderer functions. (StorePreviousDamage): New function. (SubcompositorUpdate): Reimplement in terms of renderer functions. Also, learn to deal with situations where the buffer reflects the state 1 to 2 swaps ago. (SubcompositorExpose): Reimplement in terms of renderer functions. (SubcompositorFree): Free new fields. (SubcompositorInit): Remove no longer required initialization of identity matrix. * xdata.c (ReceiveBody): Fix coding style. * xdg_surface.c (struct _XdgRole, ReleaseBacking, XLGetXdgSurface): Switch from pictures to RenderTargets. * xerror.c (ErrorHandler): Handle errors for picture renderer instead of dmabuf.c. |
||
![]() |
528f7ba858 | Import files |