forked from 12to11/12to11

EGL support is still incomplete; stuff like scaling is missing. * 12to11.c (PickVisual, XLMain): Remove function. Initialize renderers, and rely on that to initialize the visuals. * 12to11.man: Document new environment variables. * Imakefile (SRCS, OBJS): Add picture_renderer.c and renderer.c and their associated objects. (GENHEADERS): New variable for generated headers. (EGL_SRCS, EGL_OBJS): New variables. (LOCAL_LIBRARIES, SRCS, OBJS, DEFINES): [HaveEglSupport]: Add EGL defines, libraries, and objects.:(shaders.h): New rule. (depend, cleandir): Depend on generated headers and SRCs. $($(OBJS)): Depend on $(GENHEADERS). * README: Write how to build with EGL support and update content descriptions. * buffer.c (XLPictureFromBuffer): Delete function. (XLRenderBufferFromBuffer): New function. (XLPixmapFromBuffer): Delete function. * compositor.h (enum _Operation, struct _SharedMemoryAttributes) (struct _DmaBufAttributes, union _RenderTarget) (union _RenderBuffer, struct _RenderFuncs, struct _DrmFormat) (struct _ShmFormat, struct _BufferFuncs, struct _ExtBufferFuncs): New structures. (Fallthrough): New define. Define to __attribute__ ((fallthrough)) wherever supported. Replace uses of Picture with RenderBuffer. * dmabuf.c (struct _DrmFormatInfo): Remove structures. (struct _BufferParams): Remove link. (struct _Buffer): Replace pixmap and picture with render buffer object. (dri3_opcode, all_formats, pending_success, next_roundtrip_id) (round_trip_window): Delete. (ReleaseBufferParams, HandleParamsResourceDestroy, ForceRoundTrip) (DepthForFormat, XLHandleErrorForDmabuf, PictFormatForFormat) (DestroyBacking, GetPictureFunc, GetPixmapFunc, GetBufferFunc) (CreateBufferFor, ModifierHigh, FinishBufferCreation) (XLHandleOneXEventForDmabuf, CreateHeader, Create, CreateImmed) (FindFormatMatching, FindSupportedModifiers, FindSupportedFormats) (SendSupportedFormats, HandleBind, InitDrmDevice, WriteFormatTable) (ReallyInitDmabuf, ReadSupportedFormats, XLInitDmabuf): Remove various functions and reimplement as a wrapper around the renderer abstraction, instead of DRI3. * fns.c (struct _Busfault): New structure. (busfault_tree, bus_handler_installed): New variables. (GetHeight, FixHeights, RotateLeft, RotateRight, RebalanceBusfault) (RecordBusfault, DetectBusfault, DeleteMin, RemoveBusfault) (HandleBusfault, MaybeInstallBusHandler, BlockSigbus) (UnblockSigbus, XLRecordBusfault, XLRemoveBusfaults): New functions to store non-overlapping regions of mapped memory in an AVL tree, and to ignore SIGBUS events that trap within. * icon_surface.c (struct _IconSurface): Replace picture with rendering target. (ReleaseBacking, XLGetIconSurface): Use rendering targets instead of pictures. * libraries.def: Add defines for EGL. * run.c (HandleOneXEvent): Replace old dmabuf code with renderer code. * seat.c (CursorFromRole, PictureForCursor, ApplyCursor) (UpdateCursorFromSubcompositor, Subframe, EndSubframe): Rewrite cursor code to use rendering targets and not pictures. * shm.c (Buffer, DereferencePool): Remove SIGBUS protection. (DereferenceBuffer): Reimplement in terms of renderer functions. (GetPictureFunc): Delete function. (GetBufferFunc): New function. (GetPixmapFunc): Delete function. (PrintBuffer): Remove now-broken implementation. (DepthForFormat, PictFormatForFormat): Delete functions, as they are now part of the rendering backend. (IsFormatSupported): New function. (CreateBuffer): Reimplement in terms of renderer functions. (ResizePool): Change SIGBUS protection for resize. (CreatePool): Protect buffer data from SIGBUS should a client truncate the file. (PostFormats): Reimplement in terms of RenderGetShmFormats. (XLInitShm): Stop initializing MIT-SHM. * subcompositor.c (IsTargetAttached): New flag and associated macros. (struct _View): Remove useless field. (struct _Subcompositor): Change target to RenderTarget. Add fields for prior damage. (MakeSubcompositor): Initialize new fields. (SubcompositorSetTarget): Accept RenderTarget, not picture, and set target attached flag. (ViewGetTransform): Delete function. (ViewApplyTransform): New function. (FillBoxesWithTransparency): Reimplement in terms of renderer functions. (StorePreviousDamage): New function. (SubcompositorUpdate): Reimplement in terms of renderer functions. Also, learn to deal with situations where the buffer reflects the state 1 to 2 swaps ago. (SubcompositorExpose): Reimplement in terms of renderer functions. (SubcompositorFree): Free new fields. (SubcompositorInit): Remove no longer required initialization of identity matrix. * xdata.c (ReceiveBody): Fix coding style. * xdg_surface.c (struct _XdgRole, ReleaseBacking, XLGetXdgSurface): Switch from pictures to RenderTargets. * xerror.c (ErrorHandler): Handle errors for picture renderer instead of dmabuf.c.
97 lines
3.7 KiB
Text
97 lines
3.7 KiB
Text
This is a tool for running Wayland applications on an X server,
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preferably with a compositing manager running.
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It is not yet complete. What is not yet implemented includes support
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for touchscreens, input methods, device switching in dmabuf feedback,
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and the viewporter protocol extension.
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There are also problems with output reporting in subsurfaces.
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It is not portable to systems other than recent versions of GNU/Linux
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running the X.Org server 1.20 or later, and has not been tested on
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window (and compositing) managers other than GNOME Shell.
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It will not work very well unless the compositing manager supports the
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EWMH frame synchronization protocol.
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Building and running this tool requires the following X protocol
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extensions:
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Nonrectangular Window Shape Extension, version 1.1 or later
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MIT Shared Memory Extension, version 1.2 or later
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X Resize, Rotate and Reflect Extension, version 1.3 or later
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(this will soon be 1.4, once support for multiple GPU
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systems is fully implemented)
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X Synchronization Extension, version 1.0 or later
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X Rendering Extension, version 1.2 or later
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X Input Extension, version 2.3 or later
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Direct Rendering Interface 3, version 1.2 or later
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X Fixes Extension, version 1 or later
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In addition, it requires Xlib to be built with the XCB transport, and
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the XCB bindings for MIT-SHM and DRI3 to be available.
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Sometimes, it might be desirable to build with EGL, and use OpenGL ES
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2.0 for i.e. YUV video format support. To do so, uncomment the block
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of code for EGL support in libraries.def before running `xmkmf'. This
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will additionally require the EGL and GLESv2 development files, and
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for the following EGL and GLES extensions to be present at runtime:
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EGL_EXT_platform_base
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EGL_EXT_device_query
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EGL_KHR_image_base
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EGL_EXT_image_dma_buf_import_modifiers
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EGL_EXT_image_dma_buf_import
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EGL_EXT_buffer_age
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GL_OES_EGL_image
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GL_OES_EGL_image_external
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GL_EXT_read_format_bgra
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GL_EXT_unpack_subimage
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After building with EGL support, the renderer must be enabled by
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setting the environment variable "RENDERER" to "egl".
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The following Wayland protocols are implemented to a more-or-less
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complete degree:
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'wl_output', version: 2
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'wl_compositor', version: 5
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'wl_shm', version: 1
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'xdg_wm_base', version: 5
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'wl_subcompositor', version: 1
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'wl_seat', version: 7
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'wl_data_device_manager', version: 3
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'zwp_linux_dmabuf_v1', version: 4
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'zwp_primary_selection_device_manager_v1', version: 1
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With the main caveat being that zwp_linux_dmabuf_v1 has no real
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support for multiple-provider setups (help wanted).
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Window decorations are also not supported, even though they fit in
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nicely with X window management.
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It would also be nice to have pinch gesture support.
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This directory is organized as follows:
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Imakefile - the top level Makefile template
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libraries.def - files for libraries that don't provide Imakefiles
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*.xml - Wayland protocol definition source
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*.c, *.h - C source code
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*.awk - scripts used to generate headers
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*.txt - text data used to generate some headers, i.e.
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those containing MIME types or shaders
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Building the source code is simple, provided that you have the
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necessary libwayland-server library, wayland-scanner, pixman, XCB, and
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X extension libraries installed:
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xmkmf # to generate the Makefile
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make # to build the binary
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Running the binary should be simple as well:
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./12to11
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Wayland programs will then run as regular X windows.
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