forked from 12to11/12to11

* tests/cow_transparent.png: * tests/gradient.png: * tests/subsurface_1.png: * tests/subsurface_1_damaged.png: * tests/subsurface_base.png: * tests/subsurface_damage.png: * tests/subsurface_test.c: * tests/subsurface_test_1.dump: * tests/subsurface_test_10.dump: * tests/subsurface_test_11.dump: * tests/subsurface_test_12.dump: * tests/subsurface_test_13.dump: * tests/subsurface_test_14.dump: * tests/subsurface_test_2.dump: * tests/subsurface_test_3.dump: * tests/subsurface_test_4.dump: * tests/subsurface_test_5.dump: * tests/subsurface_test_6.dump: * tests/subsurface_test_7.dump: * tests/subsurface_test_8.dump: * tests/subsurface_test_9.dump: * tests/subsurface_transparency.png: New files.
560 lines
16 KiB
C
560 lines
16 KiB
C
/* Tests for the Wayland compositor running on the X server.
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Copyright (C) 2022 to various contributors.
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This file is part of 12to11.
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12to11 is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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12to11 is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with 12to11. If not, see <https://www.gnu.org/licenses/>. */
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#include "test_harness.h"
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#include "viewporter.h"
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/* Tests for subsurfaces. */
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enum test_kind
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{
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MAP_WINDOW_KIND,
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SUBSURFACE_UNDER_KIND,
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SUBSURFACE_OVER_KIND,
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SUBSURFACE_MOVE_KIND,
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SUBSURFACE_STACKING_KIND,
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SUBSURFACE_TREE_KIND,
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};
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static const char *test_names[] =
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{
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"map_window",
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"subsurface_under",
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"subsurface_over",
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"subsurface_move",
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"subsurface_stacking",
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"subsurface_tree",
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};
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struct test_subsurface
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{
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/* The subsurface itself. */
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struct wl_subsurface *subsurface;
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/* The associated surface. */
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struct wl_surface *surface;
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};
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#define LAST_TEST SUBSURFACE_TREE_KIND
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/* The display. */
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static struct test_display *display;
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/* The subcompositor interface. */
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static struct wl_subcompositor *subcompositor;
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/* Test interfaces. */
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static struct test_interface test_interfaces[] =
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{
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{ "wl_subcompositor", &subcompositor, &wl_subcompositor_interface, 1, },
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};
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/* The test surface window. */
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static Window test_surface_window;
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/* The test surface and Wayland surface. */
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static struct test_surface *test_surface;
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static struct wl_surface *wayland_surface;
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/* Various subsurfaces. */
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static struct test_subsurface *subsurfaces[4];
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/* Various buffers. */
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static struct wl_buffer *subsurface_base_png;
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static struct wl_buffer *subsurface_damage_png;
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static struct wl_buffer *subsurface_1_png;
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static struct wl_buffer *subsurface_1_damaged_png;
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static struct wl_buffer *subsurface_transparency_png;
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static struct wl_buffer *cow_transparent_png;
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static struct wl_buffer *gradient_png;
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/* The test image ID. */
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static uint32_t current_test_image;
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/* Forward declarations. */
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static void wait_frame_callback (struct wl_surface *);
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static void
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sleep_or_verify (void)
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{
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#ifndef INSPECTION
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char *dump_name;
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#endif
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#ifdef INSPECTION
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/* Sleep for 1 second so the human can see what is happening. */
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sleep (1);
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#else
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if (asprintf (&dump_name, "subsurface_test_%"PRIu32".dump",
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++current_test_image) < 0)
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die ("asprintf");
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verify_image_data (display, test_surface_window, dump_name);
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free (dump_name);
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#endif
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}
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static void
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submit_surface_opaque_region (struct wl_surface *surface,
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int x, int y, int width, int height)
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{
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struct wl_region *region;
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region = wl_compositor_create_region (display->compositor);
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wl_region_add (region, x, y, width, height);
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wl_surface_set_opaque_region (surface, region);
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wl_region_destroy (region);
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}
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static struct test_subsurface *
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make_test_subsurface (void)
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{
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struct test_subsurface *subsurface;
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subsurface = malloc (sizeof *subsurface);
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if (!subsurface)
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goto error_1;
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subsurface->surface
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= wl_compositor_create_surface (display->compositor);
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if (!subsurface->surface)
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goto error_2;
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subsurface->subsurface
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= wl_subcompositor_get_subsurface (subcompositor,
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subsurface->surface,
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wayland_surface);
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if (!subsurface->subsurface)
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goto error_3;
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return subsurface;
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error_3:
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wl_surface_destroy (subsurface->surface);
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error_2:
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free (subsurface);
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error_1:
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return NULL;
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}
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static struct test_subsurface *
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make_test_subsurface_with_parent (struct test_subsurface *parent)
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{
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struct test_subsurface *subsurface;
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subsurface = malloc (sizeof *subsurface);
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if (!subsurface)
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goto error_1;
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subsurface->surface
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= wl_compositor_create_surface (display->compositor);
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if (!subsurface->surface)
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goto error_2;
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subsurface->subsurface
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= wl_subcompositor_get_subsurface (subcompositor,
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subsurface->surface,
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parent->surface);
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if (!subsurface->subsurface)
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goto error_3;
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return subsurface;
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error_3:
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wl_surface_destroy (subsurface->surface);
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error_2:
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free (subsurface);
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error_1:
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return NULL;
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}
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static void
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test_single_step (enum test_kind kind)
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{
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struct wl_buffer *buffer;
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struct wl_region *region;
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test_log ("running test step: %s", test_names[kind]);
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switch (kind)
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{
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case MAP_WINDOW_KIND:
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buffer = load_png_image (display, "tiny.png");
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if (!buffer)
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report_test_failure ("failed to load tiny.png");
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wl_surface_attach (wayland_surface, buffer, 0, 0);
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wl_surface_damage (wayland_surface, 0, 0, INT_MAX, INT_MAX);
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submit_surface_opaque_region (wayland_surface, 0, 0, 4, 4);
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wl_surface_commit (wayland_surface);
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wl_buffer_destroy (buffer);
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break;
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case SUBSURFACE_UNDER_KIND:
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/* Make a subsurface, and then place it *under* the parent.
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Wait for a frame callback, damage it, and check the
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results. */
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subsurfaces[0] = make_test_subsurface ();
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if (!subsurfaces[0])
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report_test_failure ("failed to create subsurface");
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subsurface_base_png
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= load_png_image (display, "subsurface_base.png");
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if (!subsurface_base_png)
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report_test_failure ("failed to load subsurface_base.png");
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subsurface_damage_png
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= load_png_image (display, "subsurface_damage.png");
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if (!subsurface_damage_png)
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report_test_failure ("failed to load subsurface_damage.png");
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wl_subsurface_place_below (subsurfaces[0]->subsurface,
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wayland_surface);
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wl_surface_attach (subsurfaces[0]->surface, subsurface_base_png,
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0, 0);
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wl_surface_damage (subsurfaces[0]->surface, 0, 0, 1024, 1024);
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submit_surface_opaque_region (subsurfaces[0]->surface,
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0, 0, 1024, 1024);
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wl_surface_commit (subsurfaces[0]->surface);
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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wl_surface_attach (subsurfaces[0]->surface, subsurface_damage_png,
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0, 0);
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wl_surface_damage (subsurfaces[0]->surface, 256, 256, 512, 512);
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wl_surface_commit (subsurfaces[0]->surface);
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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test_single_step (SUBSURFACE_OVER_KIND);
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break;
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case SUBSURFACE_OVER_KIND:
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/* Make a subsurface, and then place it over the parent. Set an
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opaque region and attach a buffer. Move the subsurface. */
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subsurfaces[1] = make_test_subsurface ();
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if (!subsurfaces[1])
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report_test_failure ("failed to create subsurface");
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subsurface_1_png
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= load_png_image (display, "subsurface_1.png");
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if (!subsurface_1_png)
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report_test_failure ("failed to load subsurface_1.png");
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subsurface_1_damaged_png
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= load_png_image (display, "subsurface_1_damaged.png");
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if (!subsurface_1_damaged_png)
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report_test_failure ("failed to load subsurface_1_damaged.png");
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/* Now, move the surface a little. */
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wl_subsurface_set_position (subsurfaces[1]->subsurface, 40, 40);
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/* Set an opaque region. */
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submit_surface_opaque_region (subsurfaces[1]->surface,
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0, 0, 256, 256);
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/* Damage the subsurface. */
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wl_surface_attach (subsurfaces[1]->surface, subsurface_1_png,
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0, 0);
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wl_surface_damage (subsurfaces[1]->surface, 0, 0, 256, 256);
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/* Commit the subsurface and its parent. */
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wl_surface_commit (subsurfaces[1]->surface);
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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/* Change the opaque region. */
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region = wl_compositor_create_region (display->compositor);
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wl_region_add (region, 0, 0, 256, 256);
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wl_region_subtract (region, 128, 128, 70, 70);
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wl_surface_set_opaque_region (subsurfaces[1]->surface, region);
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wl_region_destroy (region);
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/* Attach a buffer with transparency. */
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wl_surface_attach (subsurfaces[1]->surface, subsurface_1_damaged_png,
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0, 0);
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wl_surface_damage (subsurfaces[1]->surface, 128, 128, 70, 70);
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/* Commit the subsurface and its parent. */
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wl_surface_commit (subsurfaces[1]->surface);
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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test_single_step (SUBSURFACE_MOVE_KIND);
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break;
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case SUBSURFACE_MOVE_KIND:
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/* Move the subsurface to the right a little and check that the
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correct area is exposed. */
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wl_subsurface_set_position (subsurfaces[1]->subsurface, 50, 50);
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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/* Move the subsurface to the right a little more. */
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wl_subsurface_set_position (subsurfaces[1]->subsurface, 100, 100);
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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test_single_step (SUBSURFACE_STACKING_KIND);
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break;
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case SUBSURFACE_STACKING_KIND:
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/* Stack the first test subsurface above the other test
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subsurface. Then, load a transparent pattern into the first
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subsurface to verify the stacking order. */
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subsurface_transparency_png
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= load_png_image (display, "subsurface_transparency.png");
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if (!subsurface_transparency_png)
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report_test_failure ("failed to load subsurface_transparency.png");
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wl_subsurface_place_above (subsurfaces[0]->subsurface,
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subsurfaces[1]->surface);
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wl_surface_attach (subsurfaces[0]->surface,
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subsurface_transparency_png, 0, 0);
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/* Also update the opaque region. */
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submit_surface_opaque_region (subsurfaces[0]->surface,
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640, 640, 128, 128);
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wl_surface_damage (subsurfaces[0]->surface, 0, 0, 1024, 1024);
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wl_surface_commit (subsurfaces[0]->surface);
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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/* Afterwards, damage the other test subsurface and see if the
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damage is composited correctly. */
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submit_surface_opaque_region (subsurfaces[1]->surface,
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0, 0, 256, 256);
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wl_surface_attach (subsurfaces[1]->surface, subsurface_1_png,
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0, 0);
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wl_surface_damage (subsurfaces[1]->surface, 128, 128, 70, 70);
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/* Commit the subsurface and its parent. */
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wl_surface_commit (subsurfaces[1]->surface);
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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test_single_step (SUBSURFACE_TREE_KIND);
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break;
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case SUBSURFACE_TREE_KIND:
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/* Create two subsurfaces attached to the other test subsurface;
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1 below, 1 over. */
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subsurfaces[2]
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= make_test_subsurface_with_parent (subsurfaces[1]);
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subsurfaces[3]
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= make_test_subsurface_with_parent (subsurfaces[1]);
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if (!subsurfaces[2] || !subsurfaces[3])
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report_test_failure ("failed to create subsurfaces");
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gradient_png = load_png_image (display, "gradient.png");
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if (!gradient_png)
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report_test_failure ("failed to load gradient.png");
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cow_transparent_png = load_png_image (display, "cow_transparent.png");
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if (!cow_transparent_png)
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report_test_failure ("failed to load cow_transparent.png");
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wl_subsurface_place_below (subsurfaces[2]->subsurface,
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subsurfaces[1]->surface);
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wl_subsurface_place_above (subsurfaces[3]->subsurface,
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subsurfaces[1]->surface);
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/* Attach buffers to the various subsurfaces and commit
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them. */
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wl_surface_attach (subsurfaces[2]->surface, gradient_png,
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0, 0);
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wl_surface_attach (subsurfaces[3]->surface, cow_transparent_png,
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0, 0);
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submit_surface_opaque_region (subsurfaces[2]->surface, 0, 0,
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100, 300);
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wl_surface_damage (subsurfaces[2]->surface, 0, 0, INT_MAX, INT_MAX);
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wl_surface_damage (subsurfaces[3]->surface, 0, 0, INT_MAX, INT_MAX);
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wl_surface_commit (subsurfaces[2]->surface);
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wl_surface_commit (subsurfaces[3]->surface);
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/* Nothing should happen to the surface here. */
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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/* Nor here. */
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wl_surface_commit (subsurfaces[1]->surface);
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/* Until here. */
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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/* Now, unmap the surface. Subsurfaces 2, 3, 4 should all
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disappear! */
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wl_surface_attach (subsurfaces[1]->surface, NULL, 0, 0);
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wl_surface_commit (subsurfaces[1]->surface);
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wl_surface_commit (subsurfaces[1]->surface);
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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/* Map it again. All subsurfaces should appear again, this time
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with the opaque circle in subsurface 2 transparent. */
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wl_surface_attach (subsurfaces[1]->surface, subsurface_1_damaged_png,
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0, 0);
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region = wl_compositor_create_region (display->compositor);
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wl_region_add (region, 0, 0, 256, 256);
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wl_region_subtract (region, 128, 128, 70, 70);
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wl_surface_set_opaque_region (subsurfaces[1]->surface, region);
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wl_region_destroy (region);
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wl_surface_damage (subsurfaces[1]->surface, 128, 128, 70, 70);
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wl_surface_commit (subsurfaces[1]->surface);
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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/* Move subsurface 1 to where it gets obscured by the opaque
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region of the view above. Verify that the views all move
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accordingly. */
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wl_subsurface_set_position (subsurfaces[1]->subsurface, 640, 640);
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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/* Move one of the views further to the right. */
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wl_subsurface_set_position (subsurfaces[2]->subsurface, 100, 100);
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wl_surface_commit (subsurfaces[1]->surface);
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wait_frame_callback (wayland_surface);
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sleep_or_verify ();
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break;
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}
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if (kind == LAST_TEST)
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test_complete ();
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}
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static void
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handle_test_surface_mapped (void *data, struct test_surface *surface,
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uint32_t xid, const char *display_string)
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{
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/* Sleep for 1 second to ensure that the window is exposed and
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redirected. */
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sleep (1);
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/* Start the test. */
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test_surface_window = xid;
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/* Run the test again. */
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test_single_step (SUBSURFACE_UNDER_KIND);
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}
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static const struct test_surface_listener test_surface_listener =
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{
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handle_test_surface_mapped,
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};
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static void
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handle_wl_callback_done (void *data, struct wl_callback *callback,
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uint32_t callback_data)
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{
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bool *flag;
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wl_callback_destroy (callback);
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/* Now tell wait_frame_callback to break out of the loop. */
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flag = data;
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*flag = true;
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}
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static const struct wl_callback_listener wl_callback_listener =
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{
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handle_wl_callback_done,
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};
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static void
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wait_frame_callback (struct wl_surface *surface)
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{
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struct wl_callback *callback;
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bool flag;
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/* Commit surface and wait for a frame callback. */
|
||
|
||
callback = wl_surface_frame (surface);
|
||
flag = false;
|
||
|
||
wl_callback_add_listener (callback, &wl_callback_listener,
|
||
&flag);
|
||
wl_surface_commit (surface);
|
||
|
||
while (!flag)
|
||
{
|
||
if (wl_display_dispatch (display->display) == -1)
|
||
die ("wl_display_dispatch");
|
||
}
|
||
}
|
||
|
||
static void
|
||
run_test (void)
|
||
{
|
||
if (!make_test_surface (display, &wayland_surface,
|
||
&test_surface))
|
||
report_test_failure ("failed to create test surface");
|
||
|
||
test_surface_add_listener (test_surface, &test_surface_listener,
|
||
NULL);
|
||
test_single_step (MAP_WINDOW_KIND);
|
||
|
||
while (true)
|
||
{
|
||
if (wl_display_dispatch (display->display) == -1)
|
||
die ("wl_display_dispatch");
|
||
}
|
||
}
|
||
|
||
int
|
||
main (void)
|
||
{
|
||
test_init ();
|
||
display = open_test_display (test_interfaces,
|
||
ARRAYELTS (test_interfaces));
|
||
|
||
if (!display)
|
||
report_test_failure ("failed to open display");
|
||
|
||
run_test ();
|
||
}
|