forked from 12to11/12to11
8 commits
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713eb811ea |
Add support for DRM leasing and significantly rework composition code
* 12to11.c (HandleCmdline): Improve messages printed during -help. (XLMain): Initialize DRM leasing. * 12to11.man: Document changes. * Imakefile (LOCAL_LIBRARIES): Add xcb-randr, xf86drm and XPresent. (SRCS): Add drm_lease.c. (OBJS): Add drm_lease.o. * atoms.c (names): Add CONNECTOR_ID. (CONNECTOR_ID): New atom. (XLInitAtoms): Intern CONNECTOR_ID. * compositor.h (struct _RenderFuncs): Require event mask to be passed to target_from_window. New functions `set_standard_event_mask', `present_to_window', `cancel_presentation_callback', and `cancel_presentation'. (struct _BufferFuncs): Move buffer release machinery here. (enum _FrameMode): New enum. * egl.c (TargetFromWindow, SetStandardEventMask, egl_render_funcs): Adjust functions accordingly. * frame_clock.c (struct _FrameClock): New fields `end_frame_called' and `pending_sync_value'. (HandleEndFrame, PostEndFrame, StartFrame, EndFrame): Clean up frame synchronization code. Do not end upon predicted presentation time if EndFrame was not called in time. (FreezeForValue): New function. (XLFrameClockHandleFrameEvent): Defer actually freezing until StartFrame happens. (XLFrameClockGetFrameTime): New function. * icon_surface.c (ReleaseBuffer): Use RenderWaitForIdle. (RunFrameCallbacks, AfterFrame): Pass frame clock to callbacks. Use frame time if available. (XLGetIconSurface): Require wait_for_idle to work. * output.c (change_hook): New hook. (XLHandleOneXEventForOutputs): Run hook if set. (XLOutputSetChangeFunction): New function. (XLInitRROutputs): Select for RRResourceChangeNotify if providers are supported. * picture_renderer.c (struct _PresentRecord) (struct _BufferActivityRecord, struct _IdleCallback) (struct _PictureBuffer, struct _PictureTarget) (struct _DrmFormatInfo, struct _DmaBufRecord) (struct _PresentCompletionCallback): New record structures. (all_formats, SendRoundtripMessage, FindBufferActivityRecord) (RecordBufferActivity, RunIdleCallbacks, MaybeRunIdleCallbacks) (UnlinkActivityRecord, HandleActivityEvent, InitRenderFuncs) (TargetFromDrawable, TargetFromPixmap, TargetFromWindow) (SetStandardEventMask, NoteTargetSize, PictureFromTarget) (DestroyRenderTarget, FillBoxesWithTransparency) (ServerRegionFromRegion, ClearRectangle, Composite) (FindPresentRecord, AllocateRecord, PresentToWindow) (CancelPresentationCallback, CancelPresentation) (picture_render_funcs, FindSupportedModifiers, InitDrmFormats) (PictFormatIsPresentable, BufferFromDmaBuf, FinishDmaBufRecord) (BufferFromDmaBufAsync, BufferFromShm, BufferFromSinglePixel) (FreeShmBuffer, FreeDmabufBuffer, FreeSinglePixelBuffer) (AddIdleCallback, CancelIdleCallback, IsBufferIdle) (IdleEventPredicate, WaitForIdle, SetNeedWaitForIdle) (picture_buffer_funcs, HandlePresentCompleteNotify) (HandlePresentIdleNotify, HandlePresentationEvent) (HandleOneXEventForPictureRenderer, InitPictureRenderer): Allow presenting pixmaps directly, and move buffer release tracking machinery here. * renderer.c (RenderTargetFromWindow): Update signature. (RenderPresentToWindow, RenderCancelPresentationCallback) (RenderCancelPresentation, RenderAddIdleCallback) (RegisterStaticRenderer): New wrapper functions. * run.c (HandleOneXEvent): Handle picture renderer events earlier. * seat.c (MaybeCreateCursor): Require wait_for_idle. (ReleaseBuffer): Wait for buffer to become idle on each target in the cursor ring. * subcompositor.c (struct _Subcompositor): New callback `note_frame'. (SubcompositorSetNoteFrameCallback, NoViewsAfter) (PresentCompletedCallback): New functions. (SubcompositorUpdate): Try to present the buffer if possible, and run completion callbacks. (SubcompositorFree): Free presentation key. * surface.c (XLSurfaceRunFrameCallbacksMs): New function. * text_input.c: Improve commentary. * xdg-shell.xml: Update from wayland-protocols. * xdg_surface.c (struct _XdgRole): New fields `pending_frame', `last_specified_serial'. (struct _ReleaseLaterRecord): Replace free function with idle callback key and xdg role pointers. (RemoveRecord): Delete function. (FreeRecords): Stop cancelling buffer destroy listener. (ReleaseLaterExtBufferFunc): Delete function. (RunFrameCallbacks): Use frame clock time if it is set. (HandleReleaseLaterMessage): Delete function. (BufferIdleCallback): New function. (ReleaseLater): Delete function. (XLHandleXEventForXdgSurfaces): Stop handling buffer release events here. (AckConfigure): Improve debug code and reject duplicate serials. (Commit): Unfreeze earlier; also, in general... (NoteFrame): Move frame handling implementation here. (ReleaseBuffer, Subframe, EndSubframe, AfterFrame, ResizeForMap) (SelectExtraEvents): Set standard event mask. (XLGetXdgSurface, XLXdgRoleSendConfigure): ...Replace frame clock logic with that in NoteFrame. |
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f2e3baad45 |
Add support for more resources and single pixel buffers
* 12to11.c (HandleCmdline): Handle `-xrm'. (XLMain): Initialize single pixel buffers. * 12to11.man: Improve documentation. * Imakefile (SRCS): Add single_pixel_buffer.c. (OBJS): Add single_pixel_buffer.o. (single-pixel-buffer-v1): Add new scanner target. * README: Document new supported protocol. * compositor.h (struct _BufferFuncs): Add single pixel buffer functions. * egl.c (enum _EglBufferType): New buffer type. (struct _EglSinglePixelBuffer): New struct. (struct _EglBuffr): Add EglSinglePixelBuffer. (struct _CompositeProgram): Add source_color uniform. (EglCompileCompositeProgram): Look for both uniforms. (EglCompileShaders): Compile single pixel shader. (FindProgram, GetTextureTarget, Composite, UpdateTexture) (EnsureTexture, UpdateBuffer): Handle single pixel buffers. (BufferFromSinglePixel, FreeSinglePixelBuffer): New functions. (egl_buffer_funcs): Add new buffer functions. * picture_renderer.c (BufferFromSinglePixel, FreeSinglePixelBuffer): New functions. (picture_buffer_funcs): Add new buffer functions. * renderer.c (RenderBufferFromSinglePixel) (RenderUpdateBufferForDamage): New functions. (ReadRendererResource, PickRenderer): Read resource if no environment variable was specified. * shaders.txt (Composite Rectangle Fragment Shader Single Pixel): New shader. * text_input.c (struct _TextInput, UpdatePreedit) (PreeditStartCallback, PreeditCaretCallback): Correctly handle caret types and style. (XLInitTextInput): Fix failure message. |
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4d2e85d002 |
Implement wp_viewporter support and fix scaling for fractional values
* 12to11.c (XLMain): Initialize wp_viewporter. * Imakefile (ETAGS): Remove unused variable. (SRCS, OBJS): Add wp_viewporter.c and wp_viewporter.o. (GENHEADERS): Remove unnecessary headers. (viewporter): New scanner target. * README: Document support for wp_viewporter. * compositor.h (struct _ViewportExt): New forward declaration. (struct _DrawParams): New fields for cropping and stretching. (struct _RenderFuncs): Describe how composite works. (struct _BufferFuncs): Make update_buffer_for_damage take DrawParams as an argument. (struct _State): New fields for viewporting. (struct _Surface): New field `viewport' and associated input delta. (struct _XdgRoleImplementationFuncs): New field `is_window_mapped'. Do not commit while unmapped. * dmabuf.c (XLInitDmabuf): Remove outdated comment. * dnd.c (HandleMotion): Use TruncateWindowToSurface. * egl.c (struct _EglBuffer): Add 3x3 reverse transformation matrix. (struct _CompositeProgram): Rename `scale' to `source'. (Index): New macro. (PickBetterVisual, FindVisual): Compensate for EGL picking a non-RGBA visual. (EglCompileCompositeProgram): Look for source, not scale. (ComputeTransformMatrix): New function. (Composite): Compute transformation matrix and draw using that. (BufferFromDmaBuf, BufferFromShm): Copy identity transform and stop setting scale. (ReverseTransformToBox): New function. (UpdateShmBufferIncrementally): Accept DrawParams and invert damage according to that. (UpdateBuffer, UpdateBufferForDamage): Pass draw params to the incremental buffer update function. * fns.c (XLExtendRegion): New function. * frame_clock.c (CurrentHighPrecisionTimestamp): Delete function. (HighPrecisionTimestamp, HighPrecisionTimestamp32): New functions. (PostEndFrame): Handle X server time truncation to 32 bits. (XLFrameClockFreeze): Remove trailing whitespace. * picture_renderer.c (GetSourceX, GetSourceY, CompareStretch): New functions. (MaybeApplyTransform): Check more values before applying transformations. Then, handle stretch and offset. * positioner.c (GetAdjustmentOffset, ApplyConstraintAdjustment) (XLPositionerCalculateGeometry): Scale coordinates using new functions. * renderer.c (RenderUpdateBufferForDamage): Accept DrawParams instead of scale. * shaders.txt (Composite Rectangle Fragment Shader RGBA) (Composite Rectangle Fragment Shader RGBX) (Composite Rectangle Fragment Shader External): Stop transforming texcoords. (Composite Rectangle Vertex Shader): Transform texcoords in the vertex shader instead. * subcompositor.c (IsViewported, SetViewported, ClearViewported): New functions. (struct _View): New fields for tracking viewports and fractional offsets. (ViewAttachBuffer): Do not garbage upon buffer size change if a viewport is set. (ViewMoveFractional): New function. (ViewDamage): Describe what the damage is and is not transformed by. (GetContentScale): New function. (ViewWidth, ViewHeight): Apply viewport. (ViewSetScale): Use ViewAfterSizeUpdate instead of duplicating code. (ViewSetViewport, ViewClearViewport): New functions. (ViewComputeTransform): Compute transform for viewports. New arg draw; use it to determine whether or not to include a fractional offset. (IntersectBoxes): Fix intersection calculation. (SubcompositorUpdate): Don't keep calling ViewWidth and ViewHeight in a loop. (SubcompositorExpose): Adjust for changes to buffer damage uploading. * subsurface.c (MoveFractional): New function. Handle fractional offsets after scaling. (MaybeUpdateOutputs, AfterParentCommit, Setup, Rescale): Use that function to move the subsurface instead. * surface.c (ApplyScale): Update comment. (ApplyViewport, CheckViewportValues): New functions. (HandleScaleChanged): Apply the viewport as well upon scale change. (ApplyDamage): Improve damage calculation for viewported surfaces. (SavePendingState, InternalCommit): Save and commit viewport state; check old values upon buffer commit. (InitState): Initialize viewport to initial values. (XLSurfaceRunFrameCallbacks): Handle overflows of 32-bit time at the 49-day mark. (SurfaceToWindow, ScaleToWindow, WindowToSurface, ScaleToSurface) (TruncateScaleToWindow, TruncateScaleToWindow) (TruncateWindowToSurface, TruncateScaleToSurface): New functions for handling scale. * xdg_popup.c (MoveWindow, IsWindowMapped, XLGetXdgPopup): * xdg_surface.c (IsRoleMapped, Commit, Subframe) (GetResizeDimensions, XLXdgRoleCalcNewWindowSize): * xdg_toplevel.c (IsWindowMapped, NoteConfigureTime, SendStates) (RecordStateSize, HandleWindowGeometryChange, NoteWindowPreResize) (XLGetXdgToplevel): Use them instead of manually multiplying with the factor. |
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7f33ba9ae3 |
Improve handling buffer scale factors
* compositor.h (struct _DrawParams): New structure. (struct _RenderFuncs): Remove `apply_transform' and `reset_transform'. Make `composite' accept DrawParams. (struct _BufferFuncs): Give scale to update_buffer_for_damage. (struct _Surface): New field `factor'. (struct _RoleFuncs): New callback `parent_rescale'. * dnd.c (HandleMotion): Fix some aspects of scale handling. * egl.c (struct _EglBuffer): Remove `scale' field. (ApplyTransform): Delete function. (Composite): Pass scale specified in params as uniform to program. (ResetTransform): Delete function. (egl_render_funcs): Delete apply_transform and reset_transform. (BufferFromDmaBuf, BufferFromShm): Stop setting scale attribute. (UpdateBufferForDamage): Accept new arg `scale' and use it. * picture_renderer.c (struct _PictureBuffer): New structure. Store picture and last seen draw parameters. (ApplyTransform): Delete function. (GetScale): New function. (MaybeApplyTransform): New function. (Composite): Recompute and set pictures if draw parameters change. (ResetTransform): Delete function. (picture_render_funcs): Remove unused hooks. (BufferFromDmaBuf, FinishDmaBufRecord, BufferFromShm) (FreeShmBuffer, FreeDmabufBuffer): Replace xid with wrapper structure. * positioner.c (TryFlipX, TryFlipY, GetAdjustmentOffset) (ApplyConstraintAdjustment): * renderer.c (RenderApplyTransform, RenderComposite) (RenderResetTransform, RenderFinishRender) (RenderUpdateBufferForDamage): * seat.c (UpdateCursorOutput, ComputeHotspot, HandleRawButton) (TransformToView, DispatchEntryExit, DispatchMotion, CancelGrab) (DispatchButton, ForceEntry): * subcompositor.c (GetTxTy, ViewApplyTransform, ViewHaveTransform) (ViewComputeTransform, SubcompositorUpdate, SubcompositorExpose): * subsurface.c (MaybeUpdateOutputs, AfterParentCommit, Rescale) (Teardown, GetSubsurface, XLUpdateOutputsForChildren): Use surface-specific scale factors. * surface.c (ApplyScale): Compute a new scale factor to convert between window and surface scale. (ApplyOpaqueRegion, ApplyInputRegion, HandleScaleChanged) (ApplySurfaceDamage, InternalCommit, XLCreateSurface): Use new factors instead. * xdg_popup.c (MoveWindow): * xdg_surface.c (GetResizeDimensions, XLXdgRoleCalcNewWindowSize): * xdg_toplevel.c (NoteConfigureTime, SendStates, RecordStateSize) (HandleWindowGeometryChange, NoteWindowPreResize): Use surface-specific scale factors. |
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0f07b2205b |
Minor improvements to cursor handling and picture renderer
* egl.c (TargetFromPixmap): Set new `IsPixmap' flag. (FinishRender): Call glFinish on single-buffered pixmap surface. * picture_renderer.c (HavePixmapFormat): New function. (FindSupportedFormats): Check that the relevant pixmap format is supported. (DepthForFormat): Return bpp in new bpp argument. (BufferFromShm): Adjust accordingly. (GetScanlinePad): New function. (Roundup): New macro. (ValidateShmParams): Take into account bytes per pixel and scanline pad. (SetupMitShm): Require pixmap formats mandated by Wayland specification. (InitBufferFuncs): Initialize supported pixmap formats. * seat.c (CursorRingElements, CursorRingBusy): New macros. (struct _CursorRing): New struct. (struct _SeatCursor): Assign cursor ring to seat cursor. (MakeCursorRing, MaybeCreateCursor, GetUnusedCursor) (FreeCursorRing, ResizCursorRing): New functions for managing a ring of cursor render targets. (UpdateCursorOutput, FreeCursor, UpdateCursorFromSubcompositor) (ApplyEmptyCursor, Subframe, EndSubframe): Use cursors provided by that ring to avoid creating new render targets while animating cursors. |
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ebcc957302 |
Implement explicit synchronization
* 12to11.c (XLMain): Initialize explicit synchronization. * Imakefile (SRCS, OBJS): Remove generated files. (ScannerTarget): New macro. (clean): Clean GENSRCS as well. (linux-dmabuf-unstable-v1.h): (linux-dmabuf-unstable-v1.c): (xdg-shell.h): (xdg-shell.c): (primary-selection-unstable-v1.h): (primary-selection-unstable-v1.c): Remove and replace with ScannerTarget. * README: Announce explicit synchronization support. * compositor.h (union _RenderFence): New union. (struct _RenderFuncs): Add fence functions. (struct _Surface): New fields for explicit synchronization objects and release callbacks. * egl.c (EglInitFuncs, EglInitGlFuncs, EglInitDisplay): Initialize functions and extensions used for explicit synchronization, and set render func flags. (ImportFdFence, WaitFence, DeleteFence, HandleFenceReadable) (GetFinishFence): New functions. (egl_render_funcs): Add those functions. (AddRenderFlag): New function. * fns.c (MaybeInstallBusHandler): Fix coding style. * picture_renderer.c (ImportFdFence, WaitFence, DeleteFence) (GetFinishFence): New stubs. (picture_render_funcs): Add those functions; they should never be called. * renderer.c (RenderImportFdFence): (RenderWaitFence): (RenderDeleteFence): (RenderGetFinishFence): New wrapper functions. * run.c (struct _PollFd, XLAddWriteFd, XLAddReadFd): Add pollfd field to callback args. (RunStep): Pass them to callbacks. Also, fix a comment. * surface.c (DoRelease): New function. (DestroySurface): Clear release if possible. (SavePendingState, TryEarlyRelease): Extract release code to DoRelease. (InternalCommit): Wait for sync fences before continuing. (Commit): Close acquire fence and release sync release object. (HandleSurfaceDestroy): Destroy release callback and close acquire fence. (XLCreateSurface): Clear acquire fence field with right initial value. * xdata.c (NoticeTransferWritable): (NoticeTransferReadable): (NoticeConversionTransferReadable): (NoticeConversionTransferWritable): Adjust arguments for new callback data. |
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459de34ca7 |
Implement various improvements to egl renderer
* 12to11.c (MakeColormap): Delete function. (XLMain): Stop making colormap here. * compositor.h (ImmediateRelease): New flag. (struct _BufferFuncs): New field can_release_now. (struct _State): New flag `BufferAlreadyReleased'. * egl.c (struct _CompositeProgram): New field `invert_y'. (EglCompileCompositeProgram): Get new uniform index. (Composite): Apply InvertY. (egl_render_funcs): Set ImmediateRelease flag. (BufferFromDmaBuf): Set InvertY flag if set. (UpdateTexture, UpdateShmBufferIncrementally): Set CanRelease flag on SHM buffers. (UpdateBuffer): Don't update if damage is empty. (CanReleaseNow): New function. (egl_buffer_funcs): Add CanReleaseNow. * picture_renderer.c (MakeCheckWindow): New function. (FindSupportedModifiers): Use a more similar window to look for modifiers. (CanReleaseNow): New function. (picture_buffer_funcs): Add CanReleaseNow. * renderer.c (RenderCanReleaseNow): New wrapper function. (InstallRenderer): Create colormaps here, so the buffer init function can get it. * shaders.txt (Composite Rectangle Fragment Shader RGBA) (Composite Rectangle Fragment Shader RGBX) (Composite Rectangle Fragment Shader External): New uniform `invert_y'. (main): Use it. * subcompositor.c (SubcompositorUpdate): Always update attached buffer from damage, even if damage is empty. * surface.c (TryEarlyRelease): New function. (InternalCommit): Call it. Also, do not call role release_buffer hook if ImmediateRelease is specified by the renderer. (SavePendingState): Likewise, release buffers immediately if possible. |
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970b60268f |
Check in new files for EGL support
* egl.c: * picture_renderer.c: * renderer.c: * shaders.awk: * shaders.txt: New files. Move old XRender code to picture_renderer.c. |