Commit graph

5 commits

Author SHA1 Message Date
oldosfan
7f33ba9ae3 Improve handling buffer scale factors
* compositor.h (struct _DrawParams): New structure.
(struct _RenderFuncs): Remove `apply_transform' and
`reset_transform'.  Make `composite' accept DrawParams.
(struct _BufferFuncs): Give scale to update_buffer_for_damage.
(struct _Surface): New field `factor'.
(struct _RoleFuncs): New callback `parent_rescale'.
* dnd.c (HandleMotion): Fix some aspects of scale handling.
* egl.c (struct _EglBuffer): Remove `scale' field.
(ApplyTransform): Delete function.
(Composite): Pass scale specified in params as uniform to
program.
(ResetTransform): Delete function.
(egl_render_funcs): Delete apply_transform and reset_transform.
(BufferFromDmaBuf, BufferFromShm): Stop setting scale attribute.
(UpdateBufferForDamage): Accept new arg `scale' and use it.

* picture_renderer.c (struct _PictureBuffer): New structure.
Store picture and last seen draw parameters.
(ApplyTransform): Delete function.
(GetScale): New function.
(MaybeApplyTransform): New function.
(Composite): Recompute and set pictures if draw parameters
change.
(ResetTransform): Delete function.
(picture_render_funcs): Remove unused hooks.
(BufferFromDmaBuf, FinishDmaBufRecord, BufferFromShm)
(FreeShmBuffer, FreeDmabufBuffer): Replace xid with wrapper
structure.

* positioner.c (TryFlipX, TryFlipY, GetAdjustmentOffset)
(ApplyConstraintAdjustment):
* renderer.c (RenderApplyTransform, RenderComposite)
(RenderResetTransform, RenderFinishRender)
(RenderUpdateBufferForDamage):
* seat.c (UpdateCursorOutput, ComputeHotspot, HandleRawButton)
(TransformToView, DispatchEntryExit, DispatchMotion, CancelGrab)
(DispatchButton, ForceEntry):
* subcompositor.c (GetTxTy, ViewApplyTransform, ViewHaveTransform)
(ViewComputeTransform, SubcompositorUpdate,
SubcompositorExpose):
* subsurface.c (MaybeUpdateOutputs, AfterParentCommit, Rescale)
(Teardown, GetSubsurface, XLUpdateOutputsForChildren): Use
surface-specific scale factors.
* surface.c (ApplyScale): Compute a new scale factor to convert
between window and surface scale.
(ApplyOpaqueRegion, ApplyInputRegion, HandleScaleChanged)
(ApplySurfaceDamage, InternalCommit, XLCreateSurface): Use new
factors instead.
* xdg_popup.c (MoveWindow):
* xdg_surface.c (GetResizeDimensions,
XLXdgRoleCalcNewWindowSize):
* xdg_toplevel.c (NoteConfigureTime, SendStates, RecordStateSize)
(HandleWindowGeometryChange, NoteWindowPreResize): Use
surface-specific scale factors.
2022-09-27 01:37:31 +00:00
oldosfan
0f07b2205b Minor improvements to cursor handling and picture renderer
* egl.c (TargetFromPixmap): Set new `IsPixmap' flag.
(FinishRender): Call glFinish on single-buffered pixmap surface.
* picture_renderer.c (HavePixmapFormat): New function.
(FindSupportedFormats): Check that the relevant pixmap format is
supported.
(DepthForFormat): Return bpp in new bpp argument.
(BufferFromShm): Adjust accordingly.
(GetScanlinePad): New function.
(Roundup): New macro.
(ValidateShmParams): Take into account bytes per pixel and
scanline pad.
(SetupMitShm): Require pixmap formats mandated by Wayland
specification.
(InitBufferFuncs): Initialize supported pixmap formats.
* seat.c (CursorRingElements, CursorRingBusy): New macros.
(struct _CursorRing): New struct.
(struct _SeatCursor): Assign cursor ring to seat cursor.
(MakeCursorRing, MaybeCreateCursor, GetUnusedCursor)
(FreeCursorRing, ResizCursorRing): New functions for managing a
ring of cursor render targets.
(UpdateCursorOutput, FreeCursor, UpdateCursorFromSubcompositor)
(ApplyEmptyCursor, Subframe, EndSubframe): Use cursors provided
by that ring to avoid creating new render targets while
animating cursors.
2022-09-26 03:43:28 +00:00
oldosfan
ebcc957302 Implement explicit synchronization
* 12to11.c (XLMain): Initialize explicit synchronization.
* Imakefile (SRCS, OBJS): Remove generated files.
(ScannerTarget): New macro.
(clean): Clean GENSRCS as well.
(linux-dmabuf-unstable-v1.h):
(linux-dmabuf-unstable-v1.c):
(xdg-shell.h):
(xdg-shell.c):
(primary-selection-unstable-v1.h):
(primary-selection-unstable-v1.c): Remove and replace with
ScannerTarget.
* README: Announce explicit synchronization support.
* compositor.h (union _RenderFence): New union.
(struct _RenderFuncs): Add fence functions.
(struct _Surface): New fields for explicit synchronization
objects and release callbacks.
* egl.c (EglInitFuncs, EglInitGlFuncs, EglInitDisplay):
Initialize functions and extensions used for explicit
synchronization, and set render func flags.
(ImportFdFence, WaitFence, DeleteFence, HandleFenceReadable)
(GetFinishFence): New functions.
(egl_render_funcs): Add those functions.
(AddRenderFlag): New function.
* fns.c (MaybeInstallBusHandler): Fix coding style.
* picture_renderer.c (ImportFdFence, WaitFence, DeleteFence)
(GetFinishFence): New stubs.
(picture_render_funcs): Add those functions; they should never
be called.
* renderer.c (RenderImportFdFence):
(RenderWaitFence):
(RenderDeleteFence):
(RenderGetFinishFence): New wrapper functions.
* run.c (struct _PollFd, XLAddWriteFd, XLAddReadFd): Add pollfd
field to callback args.
(RunStep): Pass them to callbacks.  Also, fix a comment.
* surface.c (DoRelease): New function.
(DestroySurface): Clear release if possible.
(SavePendingState, TryEarlyRelease): Extract release code to
DoRelease.
(InternalCommit): Wait for sync fences before continuing.
(Commit): Close acquire fence and release sync release object.
(HandleSurfaceDestroy): Destroy release callback and close
acquire fence.
(XLCreateSurface): Clear acquire fence field with right initial
value.
* xdata.c (NoticeTransferWritable):
(NoticeTransferReadable):
(NoticeConversionTransferReadable):
(NoticeConversionTransferWritable): Adjust arguments for new
callback data.
2022-09-25 08:21:31 +00:00
oldosfan
459de34ca7 Implement various improvements to egl renderer
* 12to11.c (MakeColormap): Delete function.
(XLMain): Stop making colormap here.
* compositor.h (ImmediateRelease): New flag.
(struct _BufferFuncs): New field can_release_now.
(struct _State): New flag `BufferAlreadyReleased'.
* egl.c (struct _CompositeProgram): New field `invert_y'.
(EglCompileCompositeProgram): Get new uniform index.
(Composite): Apply InvertY.
(egl_render_funcs): Set ImmediateRelease flag.
(BufferFromDmaBuf): Set InvertY flag if set.
(UpdateTexture, UpdateShmBufferIncrementally): Set CanRelease
flag on SHM buffers.
(UpdateBuffer): Don't update if damage is empty.
(CanReleaseNow): New function.
(egl_buffer_funcs): Add CanReleaseNow.
* picture_renderer.c (MakeCheckWindow): New function.
(FindSupportedModifiers): Use a more similar window to look for
modifiers.
(CanReleaseNow): New function.
(picture_buffer_funcs): Add CanReleaseNow.
* renderer.c (RenderCanReleaseNow): New wrapper function.
(InstallRenderer): Create colormaps here, so the buffer init
function can get it.
* shaders.txt (Composite Rectangle Fragment Shader RGBA)
(Composite Rectangle Fragment Shader RGBX)
(Composite Rectangle Fragment Shader External): New uniform
`invert_y'.
(main): Use it.
* subcompositor.c (SubcompositorUpdate): Always update attached
buffer from damage, even if damage is empty.
* surface.c (TryEarlyRelease): New function.
(InternalCommit): Call it.  Also, do not call role
release_buffer hook if ImmediateRelease is specified by the
renderer.
(SavePendingState): Likewise, release buffers immediately if
possible.
2022-09-24 01:53:15 +00:00
oldosfan
970b60268f Check in new files for EGL support
* egl.c:
* picture_renderer.c:
* renderer.c:
* shaders.awk:
* shaders.txt: New files.  Move old XRender code to
picture_renderer.c.
2022-09-23 08:28:48 +00:00